[gd_scene load_steps=10 format=4 uid="uid://br778i2b0skil"] [ext_resource type="Script" path="res://scripts/map/AiCharacterSpawn.cs" id="1_y2vgj"] [ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="2_ngfnn"] [ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="3_r2p3x"] [ext_resource type="PackedScene" uid="uid://djsh4unystlf0" path="res://prefab/furnitures/SpellEditor.tscn" id="4_rean8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"] size = Vector2(505, 186) [sub_resource type="RectangleShape2D" id="RectangleShape2D_o85u0"] size = Vector2(20, 48) [sub_resource type="RectangleShape2D" id="RectangleShape2D_30r3c"] size = Vector2(20, 46) [sub_resource type="RectangleShape2D" id="RectangleShape2D_7tsse"] size = Vector2(53, 24) [sub_resource type="NavigationPolygon" id="NavigationPolygon_rh1gx"] vertices = PackedVector2Array(499.469, 106.328, 501.523, 150.039, 9.3125, 151.953, 470.156, 107.352, 10.7031, 107, 43.1562, 107, 170.328, 40.6797, 169.344, 11, 216.617, 11, 218.617, 41.9297, 469.148, 43.9219, 42.1484, 44.6875) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(3, 2, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(10, 3, 5, 9), PackedInt32Array(6, 9, 5, 11)]) outlines = Array[PackedVector2Array]([PackedVector2Array(479, 34, 228, 32, 226, 1, 159, 1, 160, 31, 32, 35, 33, 97, 1, 97, -1, 162, 512, 160, 509, 96, 480, 97)]) source_geometry_group_name = &"navigation_polygon_source_group" [node name="InitialRoom2" type="Node2D"] [node name="RoomArea" type="Area2D" parent="."] collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomArea"] position = Vector2(255.5, 97) shape = SubResource("RectangleShape2D_kiih8") [node name="RoomSlotList" type="Node2D" parent="."] [node name="Area2D" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D"] position = Vector2(17, 129) shape = SubResource("RectangleShape2D_o85u0") [node name="Area2D2" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D2"] position = Vector2(498, 128) shape = SubResource("RectangleShape2D_30r3c") [node name="Area2D3" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D3"] position = Vector2(193, 15) shape = SubResource("RectangleShape2D_7tsse") [node name="Marker2D" type="Marker2D" parent="."] position = Vector2(260, 87) script = ExtResource("1_y2vgj") _resPathArray = null [node name="NavigationRegion2D" type="NavigationRegion2D" parent="."] navigation_polygon = SubResource("NavigationPolygon_rh1gx") [node name="TileMap" type="Node2D" parent="."] [node name="BackgroundWall" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAOAAEAAQAGAAUAAAAOAAIAAQAGAAUAAAAOAAMAAQAGAAUAAAAOAAQAAQAGAAUAAAANAAQAAQAGAAUAAAANAAMAAQAGAAUAAAANAAIAAQAGAAUAAAANAAEAAQAGAAUAAAAMAAEAAQAGAAUAAAALAAEAAQAGAAUAAAAKAAEAAQAGAAUAAAAJAAEAAQAGAAUAAAAIAAEAAQAGAAUAAAAHAAEAAQAGAAUAAAAGAAEAAQAGAAUAAAAFAAEAAQAGAAUAAAAEAAEAAQAGAAUAAAADAAEAAQAGAAUAAAACAAEAAQAGAAUAAAABAAEAAQAGAAUAAAABAAIAAQAGAAUAAAACAAIAAQAGAAUAAAADAAIAAQAGAAUAAAAEAAIAAQAGAAUAAAAFAAIAAQAGAAUAAAAGAAIAAQAGAAUAAAAHAAIAAQAGAAUAAAAIAAIAAQAGAAUAAAAJAAIAAQAGAAUAAAAKAAIAAQAGAAUAAAALAAIAAQAGAAUAAAAMAAIAAQAGAAUAAAAMAAMAAQAGAAUAAAALAAMAAQAGAAUAAAAKAAMAAQAGAAUAAAAJAAMAAQAGAAUAAAAIAAMAAQAEAAUAAAAHAAMAAQAGAAUAAAAGAAMAAQAGAAUAAAAFAAMAAQAEAAUAAAAEAAMAAQAGAAUAAAADAAMAAQAGAAUAAAACAAMAAQAGAAUAAAABAAMAAQAGAAUAAAABAAQAAQAGAAUAAAACAAQAAQAGAAUAAAADAAQAAQAGAAUAAAAEAAQAAQAGAAUAAAAFAAQAAQAGAAUAAAAGAAQAAQAGAAUAAAAHAAQAAQAGAAUAAAAIAAQAAQAGAAUAAAAJAAQAAQAGAAUAAAAKAAQAAQAGAAUAAAALAAQAAQAGAAUAAAAMAAQAAQAGAAUAAAAAAAMAAQAGAAUAAAAAAAQAAQAGAAUAAAAPAAQAAQAGAAUAAAAPAAMAAQAGAAUAAAAFAAAAAQAGAAUAAAAGAAAAAQAGAAUAAAA=") tile_set = ExtResource("2_ngfnn") navigation_enabled = false [node name="BackgroundDecoration" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_set = ExtResource("2_ngfnn") [node name="Ground" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAAAAAAAQAAAAMAAAAAAAEAAQACAAEAAAAAAAIAAQACAAEAAAABAAAAAQABAAIAAAACAAAAAQABAAIAAAADAAAAAQABAAIAAAAEAAAAAQABAAIAAAAHAAAAAQABAAIAAAAIAAAAAQABAAIAAAAJAAAAAQABAAIAAAAKAAAAAQABAAIAAAALAAAAAQABAAIAAAAMAAAAAQABAAIAAAANAAAAAQABAAIAAAAOAAAAAQABAAMAAAAPAAAAAQACAAMAAAAPAAEAAQACAAQAAAAPAAIAAQACAAQAAAABAAUAAQABAAAAAAACAAUAAQABAAAAAAADAAUAAQABAAAAAAAEAAUAAQABAAAAAAAFAAUAAQABAAAAAAAGAAUAAQABAAAAAAAHAAUAAQABAAAAAAAIAAUAAQABAAAAAAAJAAUAAQABAAAAAAAKAAUAAQABAAAAAAALAAUAAQABAAAAAAAMAAUAAQABAAAAAAANAAUAAQABAAAAAAAOAAUAAQABAAAAAAAAAAUAAQAAAAUAAAAPAAUAAQACAAUAAAAFAAAAAQAEAAQAAAAGAAAAAQAEAAQAAAA=") tile_set = ExtResource("2_ngfnn") [node name="Barrier" type="TileMapLayer" parent="TileMap"] tile_map_data = PackedByteArray("AAAPAAMAAQAAAAEAAAAPAAQAAQAAAAEAAAAAAAMAAQACAAEAAAAAAAQAAQACAAEAAAAFAAAAAQABAAIAAAAGAAAAAQABAAIAAAA=") tile_set = ExtResource("2_ngfnn") [node name="PointLight2D" type="PointLight2D" parent="."] visible = false position = Vector2(256, 96.5) scale = Vector2(15.875, 5.96875) texture = ExtResource("3_r2p3x") [node name="RigidBody2D" parent="." instance=ExtResource("4_rean8")] position = Vector2(239, 101)