[gd_scene load_steps=5 format=3 uid="uid://dld3qttpsdjpe"] [ext_resource type="Script" path="res://scripts/furniture/Barrier.cs" id="1_hfnuj"] [ext_resource type="Texture2D" uid="uid://cvlm5tmv43i8t" path="res://sprites/furnitures/wooden_box.png" id="2_24vtp"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vx4tg"] size = Vector2(32, 32) [sub_resource type="CircleShape2D" id="CircleShape2D_in1f7"] radius = 52.6118 [node name="WoodenBox" type="RigidBody2D"] collision_layer = 256 collision_mask = 160 script = ExtResource("1_hfnuj") _maxDurability = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_vx4tg") [node name="OperateArea2D" type="Area2D" parent="."] visible = false [node name="CollisionShape2D" type="CollisionShape2D" parent="OperateArea2D"] shape = SubResource("CircleShape2D_in1f7") [node name="WoodenBox" type="Sprite2D" parent="."] texture = ExtResource("2_24vtp")