[gd_scene load_steps=8 format=3 uid="uid://dslr5tdbp4noq"] [ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="1_rn2om"] [ext_resource type="Script" path="res://scripts/map/AiCharacterSpawn.cs" id="2_7q101"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"] size = Vector2(441, 122) [sub_resource type="RectangleShape2D" id="RectangleShape2D_o85u0"] size = Vector2(20, 48) [sub_resource type="RectangleShape2D" id="RectangleShape2D_x4kt2"] size = Vector2(46, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_131jn"] size = Vector2(20, 54) [sub_resource type="NavigationPolygon" id="NavigationPolygon_db40i"] vertices = PackedVector2Array(499, 108, 501, 150, 246, 149, 471, 108, 12, 149, 11, 107, 41, 107, 203, 149, 245, 180, 203, 178, 43, 43, 470, 44) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(4, 5, 6, 7), PackedInt32Array(2, 8, 9, 7), PackedInt32Array(10, 11, 3, 2, 7, 6)]) outlines = Array[PackedVector2Array]([PackedVector2Array(34, 33, 31, 97, 1, 98, 2, 159, 193, 159, 193, 188, 255, 191, 256, 159, 512, 161, 509, 98, 481, 98, 480, 35)]) source_geometry_group_name = &"navigation_polygon_source_group" [node name="InitialRoom" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource("1_rn2om") format = 2 layer_0/name = "BackgroundWall" layer_0/navigation_enabled = false layer_0/tile_data = PackedInt32Array(65550, 393217, 5, 131086, 393217, 5, 196622, 393217, 5, 262158, 393217, 5, 262157, 393217, 5, 196621, 393217, 5, 131085, 393217, 5, 65549, 393217, 5, 65548, 393217, 5, 65547, 393217, 5, 65546, 393217, 5, 65545, 393217, 5, 65544, 393217, 5, 65543, 393217, 5, 65542, 393217, 5, 65541, 393217, 5, 65540, 393217, 5, 65539, 393217, 5, 65538, 393217, 5, 65537, 393217, 5, 131073, 393217, 5, 131074, 393217, 5, 131075, 393217, 5, 131076, 393217, 5, 131077, 393217, 5, 131078, 393217, 5, 131079, 393217, 5, 131080, 393217, 5, 131081, 393217, 5, 131082, 393217, 5, 131083, 393217, 5, 131084, 393217, 5, 196620, 393217, 5, 196619, 393217, 5, 196618, 393217, 5, 196617, 393217, 5, 196616, 262145, 5, 196615, 393217, 5, 196614, 393217, 5, 196613, 262145, 5, 196612, 393217, 5, 196611, 393217, 5, 196610, 393217, 5, 196609, 393217, 5, 262145, 393217, 5, 262146, 393217, 5, 262147, 393217, 5, 262148, 393217, 5, 262149, 393217, 5, 262150, 393217, 5, 262151, 393217, 5, 262152, 393217, 5, 262153, 393217, 5, 262154, 393217, 5, 262155, 393217, 5, 262156, 393217, 5, 196608, 393217, 5, 262144, 393217, 5, 262159, 393217, 5, 196623, 393217, 5, 327686, 393217, 5, 327687, 393217, 5) layer_1/name = "BackgroundDecoration" layer_1/tile_data = PackedInt32Array() layer_2/name = "Ground" layer_2/tile_data = PackedInt32Array(0, 1, 3, 65536, 131073, 1, 131072, 131073, 1, 1, 65537, 2, 2, 65537, 2, 3, 65537, 2, 4, 65537, 2, 5, 65537, 2, 6, 65537, 2, 7, 65537, 2, 8, 65537, 2, 9, 65537, 2, 10, 65537, 2, 11, 65537, 2, 12, 65537, 2, 13, 65537, 2, 14, 65537, 3, 15, 131073, 3, 65551, 131073, 4, 131087, 131073, 4, 327681, 65537, 0, 327682, 65537, 0, 327683, 65537, 0, 327684, 65537, 0, 327685, 65537, 0, 327688, 65537, 0, 327689, 65537, 0, 327690, 65537, 0, 327691, 65537, 0, 327692, 65537, 0, 327693, 65537, 0, 327694, 65537, 0, 327680, 1, 5, 327695, 131073, 5, 327686, 262145, 4, 327687, 262145, 4) [node name="RoomArea" type="Area2D" parent="."] collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomArea"] position = Vector2(255.5, 97) shape = SubResource("RectangleShape2D_kiih8") [node name="RoomSlotList" type="Node2D" parent="."] [node name="Area2D" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D"] position = Vector2(17, 129) shape = SubResource("RectangleShape2D_o85u0") [node name="Area2D3" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D3"] position = Vector2(224, 178) shape = SubResource("RectangleShape2D_x4kt2") [node name="Area2D2" type="Area2D" parent="RoomSlotList"] position = Vector2(498, 109) [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D2"] position = Vector2(0, 17) shape = SubResource("RectangleShape2D_131jn") [node name="Marker2D" type="Marker2D" parent="."] position = Vector2(237, 69) script = ExtResource("2_7q101") metadata/ResPath = "res://prefab/entitys/DelivererOfDarkMagic.tscn" [node name="NavigationRegion2D" type="NavigationRegion2D" parent="."] navigation_polygon = SubResource("NavigationPolygon_db40i")