using ColdMint.scripts.map.events; using Godot; namespace ColdMint.scripts.loader.uiLoader; /// /// GameOverLoaderMenuLoader /// 游戏结束菜单加载器 /// public partial class GameOverLoaderMenuLoader : UiLoaderTemplate { private Label? _deathInfoLabel; public override void InitializeUi() { Hide(); } public override void InitializeData() { _deathInfoLabel = GetNode