[gd_scene load_steps=8 format=4 uid="uid://bo245qin4rl8a"] [ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="1_60tbt"] [ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="2_w0wh3"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_o85u0"] size = Vector2(20, 48) [sub_resource type="RectangleShape2D" id="RectangleShape2D_6qg1t"] size = Vector2(20.9922, 46.5) [sub_resource type="NavigationPolygon" id="NavigationPolygon_1qloc"] vertices = PackedVector2Array(630, 138.672, 630, 183.008, 11, 183.977, 11, 138.672, 41.8984, 137.688, 599.203, 137.688, 597.203, 44.0078, 42.8906, 44.9766) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3, 4, 5), PackedInt32Array(6, 5, 4, 7)]) outlines = Array[PackedVector2Array]([PackedVector2Array(33, 35, 607, 34, 609, 128, 640, 129, 640, 193, 1, 194, 1, 129, 32, 128)]) source_geometry_group_name = &"navigation_polygon_source_group" [sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"] size = Vector2(638, 222) [sub_resource type="RectangleShape2D" id="RectangleShape2D_kfmgh"] size = Vector2(579, 151.5) [node name="InitialRoom2" type="Node2D"] [node name="RoomSlotList" type="Node2D" parent="."] [node name="Area2D" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D"] position = Vector2(14, 158) shape = SubResource("RectangleShape2D_o85u0") [node name="Area2D5" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D5"] position = Vector2(624, 157) shape = SubResource("RectangleShape2D_6qg1t") [node name="NavigationRegion2D" type="NavigationRegion2D" parent="."] navigation_polygon = SubResource("NavigationPolygon_1qloc") [node name="TileMap" type="Node2D" parent="."] [node name="BackgroundWall" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAABAAEAAQAGAAUAAAABAAIAAQAGAAUAAAABAAMAAQAGAAUAAAABAAQAAQAGAAUAAAABAAUAAQAGAAUAAAACAAEAAQAGAAUAAAACAAIAAQAGAAUAAAACAAMAAQAGAAUAAAACAAQAAQAGAAUAAAACAAUAAQAGAAUAAAADAAEAAQAGAAUAAAADAAIAAQAGAAUAAAADAAMAAQAGAAUAAAADAAQAAQAGAAUAAAADAAUAAQAGAAUAAAAEAAEAAQAGAAUAAAAEAAIAAQAGAAUAAAAEAAMAAQAGAAUAAAAEAAQAAQAGAAUAAAAEAAUAAQAGAAUAAAAFAAEAAQAGAAUAAAAFAAIAAQAGAAUAAAAFAAMAAQAGAAUAAAAFAAQAAQAGAAUAAAAFAAUAAQAGAAUAAAAGAAEAAQAGAAUAAAAGAAIAAQAGAAUAAAAGAAMAAQAGAAUAAAAGAAQAAQAGAAUAAAAGAAUAAQAGAAUAAAAHAAEAAQAGAAUAAAAHAAIAAQAGAAUAAAAHAAMAAQAGAAUAAAAHAAQAAQAGAAUAAAAHAAUAAQAGAAUAAAAIAAEAAQAGAAUAAAAIAAIAAQAGAAUAAAAIAAMAAQAGAAUAAAAIAAQAAQAGAAUAAAAIAAUAAQAGAAUAAAAJAAEAAQAGAAUAAAAJAAIAAQAGAAUAAAAJAAMAAQAGAAUAAAAJAAQAAQAGAAUAAAAJAAUAAQAGAAUAAAAKAAEAAQAGAAUAAAAKAAIAAQAGAAUAAAAKAAMAAQAGAAUAAAAKAAQAAQAGAAUAAAAKAAUAAQAGAAUAAAALAAEAAQAGAAUAAAALAAIAAQAGAAUAAAALAAMAAQAGAAUAAAALAAQAAQAGAAUAAAALAAUAAQAGAAUAAAAMAAEAAQAGAAUAAAAMAAIAAQAGAAUAAAAMAAMAAQAGAAUAAAAMAAQAAQAGAAUAAAAMAAUAAQAGAAUAAAANAAEAAQAGAAUAAAANAAIAAQAGAAUAAAANAAMAAQAGAAUAAAANAAQAAQAGAAUAAAANAAUAAQAGAAUAAAAOAAEAAQAGAAUAAAAOAAIAAQAGAAUAAAAOAAMAAQAGAAUAAAAOAAQAAQAGAAUAAAAOAAUAAQAGAAUAAAAPAAEAAQAGAAUAAAAPAAIAAQAGAAUAAAAPAAMAAQAGAAUAAAAPAAQAAQAGAAUAAAAPAAUAAQAGAAUAAAAQAAEAAQAGAAUAAAAQAAIAAQAGAAUAAAAQAAMAAQAGAAUAAAAQAAQAAQAGAAUAAAAQAAUAAQAGAAUAAAARAAEAAQAGAAUAAAARAAIAAQAGAAUAAAARAAMAAQAGAAUAAAARAAQAAQAGAAUAAAARAAUAAQAGAAUAAAASAAEAAQAGAAUAAAASAAIAAQAGAAUAAAASAAMAAQAGAAUAAAASAAQAAQAGAAUAAAASAAUAAQAGAAUAAAAAAAUAAQAGAAUAAAAAAAQAAQAGAAUAAAATAAUAAQAGAAUAAAATAAQAAQAGAAUAAAA=") tile_set = ExtResource("1_60tbt") navigation_enabled = false [node name="BackgroundDecoration" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAADAAQAAQAEAAYAAAAEAAQAAQAEAAYAAAAEAAUAAQAEAAYAAAADAAUAAQAEAAYAAAADAAMAAQAEAAYAAAAEAAMAAQAEAAYAAAAGAAMAAQAEAAYAAAAGAAQAAQAEAAYAAAAGAAUAAQAEAAYAAAAHAAUAAQAEAAYAAAAHAAQAAQAEAAYAAAAHAAMAAQAEAAYAAAAJAAMAAQAEAAYAAAAJAAQAAQAEAAYAAAAJAAUAAQAEAAYAAAAKAAUAAQAEAAYAAAAKAAQAAQAEAAYAAAAKAAMAAQAEAAYAAAAOAAUAAQABAAYAAAANAAUAAQAAAAYAAAA=") tile_set = ExtResource("1_60tbt") [node name="Ground" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAAAAAAAQAAAAMAAAABAAAAAQABAAIAAAACAAAAAQABAAIAAAADAAAAAQABAAIAAAAEAAAAAQABAAIAAAAFAAAAAQABAAIAAAAGAAAAAQABAAIAAAAHAAAAAQABAAIAAAAIAAAAAQABAAIAAAAJAAAAAQABAAIAAAAKAAAAAQABAAIAAAALAAAAAQABAAIAAAAMAAAAAQABAAIAAAANAAAAAQABAAIAAAAOAAAAAQABAAIAAAAPAAAAAQABAAIAAAAQAAAAAQABAAIAAAARAAAAAQABAAIAAAAAAAEAAQACAAEAAAAAAAIAAQACAAEAAAAAAAMAAQACAAEAAAABAAYAAQABAAAAAAACAAYAAQABAAAAAAADAAYAAQABAAAAAAAEAAYAAQABAAAAAAAFAAYAAQABAAAAAAAGAAYAAQABAAAAAAAHAAYAAQABAAAAAAAIAAYAAQABAAAAAAAJAAYAAQABAAAAAAAKAAYAAQABAAAAAAALAAYAAQABAAAAAAAMAAYAAQABAAAAAAANAAYAAQABAAAAAAAOAAYAAQABAAAAAAAPAAYAAQABAAAAAAAQAAYAAQABAAAAAAARAAYAAQABAAAAAAASAAYAAQABAAAAAAASAAAAAQABAAIAAAATAAEAAQAAAAEAAAATAAIAAQAAAAEAAAATAAMAAQAAAAEAAAATAAYAAQACAAUAAAATAAAAAQACAAMAAAAAAAYAAQAAAAUAAAA=") tile_set = ExtResource("1_60tbt") [node name="Barrier" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAATAAQAAQAAAAEAAAATAAUAAQAAAAEAAAAAAAQAAQACAAEAAAAAAAUAAQACAAEAAAA=") tile_set = ExtResource("1_60tbt") [node name="PointLight2D" type="PointLight2D" parent="."] visible = false position = Vector2(320, 111) scale = Vector2(20.125, 7.06253) texture = ExtResource("2_w0wh3") [node name="AutoSpawn" type="Node2D" parent="."] visible = false [node name="RoomArea" type="Area2D" parent="."] collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomArea"] position = Vector2(320, 112) shape = SubResource("RectangleShape2D_kiih8") [node name="SpawnArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="SpawnArea"] position = Vector2(315.5, 116.25) shape = SubResource("RectangleShape2D_kfmgh")