using System.Threading.Tasks; using Godot; namespace ColdMint.scripts.loader.sceneLoader; /// /// 场景加载器模板 /// 场景加载器模板 /// public partial class SceneLoaderTemplate : Node2D, ISceneLoaderContract { public sealed override async void _Ready() { await InitializeData(); await LoadScene(); } public virtual Task InitializeData() { return Task.CompletedTask; } public virtual Task LoadScene() { return Task.CompletedTask; } }