using Godot;
namespace ColdMint.scripts.map.room;
///
/// Exit the room's processor
/// 退出房间的处理器
///
public interface IExitRoomEventHandler
{
///
/// Get ID
/// 获取ID
///
///
string GetId();
///
/// When exiting the room
/// 当退出房间时
///
///
///
void OnExitRoom(Node node,Room room);
}