using System.Threading.Tasks; using ColdMint.scripts.map.dateBean; using ColdMint.scripts.map.interfaces; using ColdMint.scripts.map.room; namespace ColdMint.scripts.map.slotsMatcher; public class RoomSlotsMatcher : IRoomSlotsMatcher { private RoomSlot? _lastMatchedMainSlot; private RoomSlot? _lastMatchedMinorSlot; public Task IsMatch(Room? mainRoom, Room newRoom) { if (mainRoom == null) { return Task.FromResult(false); } var roomSlots = mainRoom.RoomSlots; if (roomSlots == null) { return Task.FromResult(false); } var newRoomSlots = newRoom.RoomSlots; if (newRoomSlots == null) { return Task.FromResult(false); } foreach (var mainRoomSlot in roomSlots) { if (mainRoomSlot == null || mainRoomSlot.Matched) { //如果已经匹配过了,就不再匹配 continue; } foreach (var newRoomSlot in newRoomSlots) { if (newRoomSlot == null) { continue; } if (newRoomSlot.Matched) { //如果已经匹配过了,就不再匹配 continue; } if (mainRoomSlot.IsHorizontal != newRoomSlot.IsHorizontal) { continue; } if (mainRoomSlot.Length != newRoomSlot.Length) { continue; } var distanceToMidpointOfRoom = mainRoomSlot.DistanceToMidpointOfRoom; var newDistanceToMidpointOfRoom = newRoomSlot.DistanceToMidpointOfRoom; if (distanceToMidpointOfRoom == null || newDistanceToMidpointOfRoom == null) { continue; } if (distanceToMidpointOfRoom[0] == newDistanceToMidpointOfRoom[0] && distanceToMidpointOfRoom[1] == newDistanceToMidpointOfRoom[1]) { continue; } mainRoomSlot.Matched = true; newRoomSlot.Matched = true; _lastMatchedMainSlot = mainRoomSlot; _lastMatchedMinorSlot = newRoomSlot; return Task.FromResult(true); } } return Task.FromResult(false); } public RoomSlot? LastMatchedMainSlot => _lastMatchedMainSlot; public RoomSlot? LastMatchedMinorSlot => _lastMatchedMinorSlot; }