using ColdMint.scripts.database.gameDbTables;
using Microsoft.EntityFrameworkCore;
namespace ColdMint.scripts.database;
///
/// Game database
/// 游戏数据库
///
public class GameDbContext(DbContextOptions options) : DbContext(options)
{
// ReSharper disable UnusedAutoPropertyAccessor.Global
public DbSet ErrorRecords { get; set; }
// ReSharper restore UnusedAutoPropertyAccessor.Global
///
/// Async add error record
/// 异步添加错误信息
///
///
public async void AddOrUpdateErrorRecordAsync(ErrorRecord errorRecord)
{
if (errorRecord.Message == null)
{
return;
}
var oldErrorRecord = await ErrorRecords.FindAsync(errorRecord.Message);
if (oldErrorRecord == null)
{
ErrorRecords.Add(errorRecord);
}
else
{
oldErrorRecord.Count++;
oldErrorRecord.LastDateTime = errorRecord.LastDateTime;
ErrorRecords.Update(oldErrorRecord);
}
await SaveChangesAsync();
}
}