using System.Collections.Generic;
using ColdMint.scripts.contribute;
using ColdMint.scripts.utils;
using Godot;
namespace ColdMint.scripts.loader.uiLoader;
///
/// ContributorLoader
/// 贡献者页面加载器
///
public partial class ContributorLoader : UiLoaderTemplate
{
private Button? _exitButton;
private VBoxContainer? _boxContainer;
private PackedScene? _packedScene;
private PackedScene? _mainMenu;
private PackedScene? _contributorGroup;
public override void InitializeData()
{
_mainMenu = GD.Load("res://scenes/mainMenu.tscn");
_packedScene = GD.Load("res://prefab/ui/contributorGroup.tscn");
_contributorGroup = GD.Load("res://prefab/ui/contributorGroup.tscn");
}
public override void InitializeUi()
{
_exitButton = GetNode