using System.Threading.Tasks; using ColdMint.scripts.character; using Godot; namespace ColdMint.scripts.deathInfo; /// /// Death information processor /// 死亡信息处理器 /// public interface IDeathInfoHandler { /// /// Generate death info /// 生成死亡信息 /// /// ///victimName ///受害者名称 /// /// ///KillerName ///杀手名称 /// /// /// victim /// 受害者 /// /// /// Killer /// 杀手 /// /// public Task GenerateDeathInfo(string victimName, string killerName, Player victim, Node killer); }