using System.Threading.Tasks;
using ColdMint.scripts.character;
using Godot;
namespace ColdMint.scripts.deathInfo;
///
/// Death information processor
/// 死亡信息处理器
///
public interface IDeathInfoHandler
{
///
/// Generate death info
/// 生成死亡信息
///
///
///victimName
///受害者名称
///
///
///KillerName
///杀手名称
///
///
/// victim
/// 受害者
///
///
/// Killer
/// 杀手
///
///
public Task GenerateDeathInfo(string victimName, string killerName, Player victim, Node killer);
}