using ColdMint.scripts.contribute; using ColdMint.scripts.utils; using Godot; namespace ColdMint.scripts.loader.uiLoader; /// /// ContributorLoader /// 贡献者页面加载器 /// public partial class ContributorLoader : UiLoaderTemplate { private Button? _exitButton; private VBoxContainer? _boxContainer; private PackedScene? _packedScene; private PackedScene? _mainMenu; private PackedScene? _contributorGroup; public override void InitializeData() { _mainMenu = GD.Load("res://scenes/mainMenu.tscn"); _packedScene = GD.Load("res://prefab/ui/contributorGroup.tscn"); _contributorGroup = GD.Load("res://prefab/ui/contributorGroup.tscn"); } public override void InitializeUi() { _exitButton = GetNode