[gd_scene load_steps=9 format=4 uid="uid://dslr5tdbp4noq"] [ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="1_rn2om"] [ext_resource type="Script" path="res://scripts/map/AiCharacterSpawn.cs" id="2_7q101"] [ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="3_m3aye"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"] size = Vector2(505, 188) [sub_resource type="RectangleShape2D" id="RectangleShape2D_o85u0"] size = Vector2(20, 48) [sub_resource type="RectangleShape2D" id="RectangleShape2D_x4kt2"] size = Vector2(46, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_131jn"] size = Vector2(20, 54) [sub_resource type="NavigationPolygon" id="NavigationPolygon_db40i"] vertices = PackedVector2Array(499.461, 108, 501.5, 150.906, 246.312, 148.922, 471.156, 108, 245.312, 180.508, 203, 178.469, 203, 149, 11.8438, 149, 11.1562, 107.656, 40.5625, 106.688, 43.5391, 43.0391, 470.148, 44.9531) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(2, 4, 5, 6), PackedInt32Array(7, 8, 9, 6), PackedInt32Array(10, 11, 3, 2, 6, 9)]) outlines = Array[PackedVector2Array]([PackedVector2Array(34, 33, 31, 97, 1, 98, 2, 159, 193, 159, 193, 188, 255, 191, 256, 159, 512, 161, 509, 98, 481, 98, 480, 35)]) source_geometry_group_name = &"navigation_polygon_source_group" [node name="InitialRoom" type="Node2D"] [node name="RoomArea" type="Area2D" parent="."] collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomArea"] position = Vector2(256.5, 95) shape = SubResource("RectangleShape2D_kiih8") [node name="RoomSlotList" type="Node2D" parent="."] [node name="Area2D" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D"] position = Vector2(17, 129) shape = SubResource("RectangleShape2D_o85u0") [node name="Area2D3" type="Area2D" parent="RoomSlotList"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D3"] position = Vector2(224, 178) shape = SubResource("RectangleShape2D_x4kt2") [node name="Area2D2" type="Area2D" parent="RoomSlotList"] position = Vector2(498, 109) [node name="CollisionShape2D" type="CollisionShape2D" parent="RoomSlotList/Area2D2"] position = Vector2(0, 17) shape = SubResource("RectangleShape2D_131jn") [node name="Marker2D" type="Marker2D" parent="."] position = Vector2(237, 69) script = ExtResource("2_7q101") metadata/ResPath = "res://prefab/entitys/DelivererOfDarkMagic.tscn" [node name="NavigationRegion2D" type="NavigationRegion2D" parent="."] navigation_polygon = SubResource("NavigationPolygon_db40i") [node name="TileMap" type="Node2D" parent="."] [node name="BackgroundWall" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAOAAEAAQAGAAUAAAAOAAIAAQAGAAUAAAAOAAMAAQAGAAUAAAAOAAQAAQAGAAUAAAANAAQAAQAGAAUAAAANAAMAAQAGAAUAAAANAAIAAQAGAAUAAAANAAEAAQAGAAUAAAAMAAEAAQAGAAUAAAALAAEAAQAGAAUAAAAKAAEAAQAGAAUAAAAJAAEAAQAGAAUAAAAIAAEAAQAGAAUAAAAHAAEAAQAGAAUAAAAGAAEAAQAGAAUAAAAFAAEAAQAGAAUAAAAEAAEAAQAGAAUAAAADAAEAAQAGAAUAAAACAAEAAQAGAAUAAAABAAEAAQAGAAUAAAABAAIAAQAGAAUAAAACAAIAAQAGAAUAAAADAAIAAQAGAAUAAAAEAAIAAQAGAAUAAAAFAAIAAQAGAAUAAAAGAAIAAQAGAAUAAAAHAAIAAQAGAAUAAAAIAAIAAQAGAAUAAAAJAAIAAQAGAAUAAAAKAAIAAQAGAAUAAAALAAIAAQAGAAUAAAAMAAIAAQAGAAUAAAAMAAMAAQAGAAUAAAALAAMAAQAGAAUAAAAKAAMAAQAGAAUAAAAJAAMAAQAGAAUAAAAIAAMAAQAEAAUAAAAHAAMAAQAGAAUAAAAGAAMAAQAGAAUAAAAFAAMAAQAEAAUAAAAEAAMAAQAGAAUAAAADAAMAAQAGAAUAAAACAAMAAQAGAAUAAAABAAMAAQAGAAUAAAABAAQAAQAGAAUAAAACAAQAAQAGAAUAAAADAAQAAQAGAAUAAAAEAAQAAQAGAAUAAAAFAAQAAQAGAAUAAAAGAAQAAQAGAAUAAAAHAAQAAQAGAAUAAAAIAAQAAQAGAAUAAAAJAAQAAQAGAAUAAAAKAAQAAQAGAAUAAAALAAQAAQAGAAUAAAAMAAQAAQAGAAUAAAAAAAMAAQAGAAUAAAAAAAQAAQAGAAUAAAAPAAQAAQAGAAUAAAAPAAMAAQAGAAUAAAAGAAUAAQAGAAUAAAAHAAUAAQAGAAUAAAA=") tile_set = ExtResource("1_rn2om") navigation_enabled = false [node name="BackgroundDecoration" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_set = ExtResource("1_rn2om") [node name="Ground" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAAAAAAAQAAAAMAAAAAAAEAAQACAAEAAAAAAAIAAQACAAEAAAABAAAAAQABAAIAAAACAAAAAQABAAIAAAADAAAAAQABAAIAAAAEAAAAAQABAAIAAAAFAAAAAQABAAIAAAAGAAAAAQABAAIAAAAHAAAAAQABAAIAAAAIAAAAAQABAAIAAAAJAAAAAQABAAIAAAAKAAAAAQABAAIAAAALAAAAAQABAAIAAAAMAAAAAQABAAIAAAANAAAAAQABAAIAAAAOAAAAAQABAAMAAAAPAAAAAQACAAMAAAAPAAEAAQACAAQAAAAPAAIAAQACAAQAAAABAAUAAQABAAAAAAACAAUAAQABAAAAAAADAAUAAQABAAAAAAAEAAUAAQABAAAAAAAFAAUAAQABAAAAAAAIAAUAAQABAAAAAAAJAAUAAQABAAAAAAAKAAUAAQABAAAAAAALAAUAAQABAAAAAAAMAAUAAQABAAAAAAANAAUAAQABAAAAAAAOAAUAAQABAAAAAAAAAAUAAQAAAAUAAAAPAAUAAQACAAUAAAAGAAUAAQAEAAQAAAAHAAUAAQAEAAQAAAA=") tile_set = ExtResource("1_rn2om") [node name="Barrier" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAAAAMAAQACAAEAAAAAAAQAAQACAAEAAAAPAAMAAQAAAAEAAAAPAAQAAQAAAAEAAAAGAAUAAQABAAAAAAAHAAUAAQABAAAAAAA=") tile_set = ExtResource("1_rn2om") [node name="PointLight2D" type="PointLight2D" parent="."] visible = false position = Vector2(256.5, 94) scale = Vector2(15.9688, 5.9375) texture = ExtResource("3_m3aye")