using System; using System.Collections.Generic; using System.IO; using ColdMint.scripts.levelGraphEditor; using ColdMint.scripts.nodeBinding; using ColdMint.scripts.serialization; using ColdMint.scripts.utils; using Godot; using Godot.Collections; using FileAccess = Godot.FileAccess; namespace ColdMint.scripts.loader.uiLoader; /// /// Level graph editor /// 关卡图编辑器 /// public partial class LevelGraphEditorLoader : UiLoaderTemplate { private string? _defaultRoomName; private readonly LevelGraphEditorBinding _nodeBinding = new LevelGraphEditorBinding(); /// /// Index of the room /// 房间的索引 /// private int _roomIndex = 1; /// /// Is there a start node? /// 是否有开始节点了? /// private bool _hasStartNode; private PackedScene? _roomNodeScene; private readonly List _selectedNodes = new List(); /// /// Displays the time to enter the suggestion /// 显示输入建议的时刻 /// private DateTime? _displaysTheSuggestedInputTime; /// /// Offset to append when a new node is created. /// 创建新节点时追加的偏移量。 /// private Vector2 _positionOffset = new Vector2(100, 100); /// /// Is the press event of an active button saved? /// 活动按钮的按下事件是否为保存? /// private bool _saveMode; public override void InitializeData() { base.InitializeData(); _roomNodeScene = (PackedScene)GD.Load("res://prefab/ui/RoomNode.tscn"); _defaultRoomName = TranslationServerUtils.Translate("default_room_name"); var folder = Config.GetLevelGraphExportDirectory(); if (!Directory.Exists(folder)) { Directory.CreateDirectory(folder); } } public override void InitializeUi() { base.InitializeUi(); _nodeBinding.Binding(this); if (_nodeBinding.OpenExportFolderButton != null) { //If open directories are supported, a button is displayed. //若支持打开目录,那么显示按钮。 _nodeBinding.OpenExportFolderButton.Visible = ExplorerUtils.SupportOpenDirectory(); } if (_nodeBinding.RoomTemplateTipsLabel != null) { _nodeBinding.RoomTemplateTipsLabel.Text = string.Empty; } } /// /// Creating room node /// 创建房间节点 /// /// /// private RoomNode? CreateRoomNode(RoomNodeData roomNodeData) { if (_roomNodeScene == null || _nodeBinding.GraphEdit == null) { return null; } var node = _roomNodeScene.Instantiate(); if (node == null) { return null; } _nodeBinding.GraphEdit?.AddChild(node); if (node is not RoomNode roomNode) { return null; } roomNode.RoomNodeData = roomNodeData; roomNode.PositionOffset = _positionOffset * _roomIndex; _roomIndex++; return roomNode; } /// /// Displays input suggestions for room templates /// 显示房间模板的输入建议 /// private void DisplayInputPrompt() { if (_nodeBinding.RoomTemplateTipsLabel == null || _nodeBinding.RoomTemplateCollectionTextEdit == null) { return; } var text = _nodeBinding.RoomTemplateCollectionTextEdit.Text; if (string.IsNullOrEmpty(text)) { _nodeBinding.RoomTemplateTipsLabel.Text = string.Empty; return; } var lastLine = StrUtils.GetLastLine(text); if (string.IsNullOrEmpty(lastLine)) { _nodeBinding.RoomTemplateTipsLabel.Text = string.Empty; return; } //Parse the last line //解析最后一行 if (lastLine.Length > 0) { if (!lastLine.StartsWith("res://")) { var lineError = TranslationServer.Translate("line_errors_must_start_with_res"); if (lineError == null) { return; } _nodeBinding.RoomTemplateTipsLabel.Text = string.Format(lineError, lastLine); return; } var fileExists = FileAccess.FileExists(lastLine); var dirExists = DirAccess.DirExistsAbsolute(lastLine); if (!fileExists && !dirExists) { var lineError = TranslationServerUtils.Translate("error_specifying_room_template_line"); if (lineError == null) { return; } _nodeBinding.RoomTemplateTipsLabel.Text = string.Format(lineError, lastLine); return; } _nodeBinding.RoomTemplateTipsLabel.Text = string.Empty; } } public override void _Process(double delta) { base._Process(delta); if (_displaysTheSuggestedInputTime != null && DateTime.Now > _displaysTheSuggestedInputTime) { //Performs the actual input field text change event. //执行实际的输入框文本改变事件。 DisplayInputPrompt(); _displaysTheSuggestedInputTime = null; } } public override void LoadUiActions() { base.LoadUiActions(); if (_nodeBinding.RoomTemplateCollectionTextEdit != null) { _nodeBinding.RoomTemplateCollectionTextEdit.TextChanged += () => { //Add anti-shake treatment. //添加防抖处理。 //Higher frequency events are executed last time. //频率较高的事件中,执行最后一次。 _displaysTheSuggestedInputTime = DateTime.Now.Add(TimeSpan.FromMilliseconds(Config.TextChangesBuffetingDuration)); }; } if (_nodeBinding.GraphEdit != null) { _nodeBinding.GraphEdit.NodeSelected += node => { _selectedNodes.Add(node); }; _nodeBinding.GraphEdit.NodeDeselected += node => { _selectedNodes.Remove(node); }; _nodeBinding.GraphEdit.ConnectionRequest += (fromNode, fromPort, toNode, toPort) => { _nodeBinding.GraphEdit.ConnectNode(fromNode, (int)fromPort, toNode, (int)toPort); }; _nodeBinding.GraphEdit.DisconnectionRequest += (fromNode, fromPort, toNode, toPort) => { _nodeBinding.GraphEdit.DisconnectNode(fromNode, (int)fromPort, toNode, (int)toPort); }; } if (_nodeBinding.OpenExportFolderButton != null) { _nodeBinding.OpenExportFolderButton.Pressed += () => { ExplorerUtils.OpenFolder(Config.GetLevelGraphExportDirectory()); }; } if (_nodeBinding.DeleteSelectedNodeButton != null) { _nodeBinding.DeleteSelectedNodeButton.Pressed += () => { if (_nodeBinding.GraphEdit == null) { return; } if (_selectedNodes.Count == 0) { return; } var nodes = _selectedNodes.ToArray(); _roomIndex -= _selectedNodes.Count; foreach (var node in nodes) { if (node is not RoomNode roomNode) { continue; } if (roomNode.RoomNodeData != null && roomNode.RoomNodeData.HasTag(Config.RoomDataTag.StartingRoom)) { //The node with the start room label was deleted. //删除了带有起始房间标签的节点。 _hasStartNode = false; } _nodeBinding.GraphEdit.RemoveChild(node); roomNode.QueueFree(); _selectedNodes.Remove(node); } }; } if (_nodeBinding.ShowCreateRoomPanelButton != null) { _nodeBinding.ShowCreateRoomPanelButton.Pressed += () => { if (_nodeBinding.GraphEdit != null) { _nodeBinding.GraphEdit.Visible = false; } if (_nodeBinding.CreateOrEditorPanel != null) { _nodeBinding.CreateOrEditorPanel.Visible = true; } if (_nodeBinding.RoomNameLineEdit != null && _defaultRoomName != null) { _nodeBinding.RoomNameLineEdit.Text = string.Format(_defaultRoomName, _roomIndex); } if (_nodeBinding.RoomDescriptionLineEdit != null) { _nodeBinding.RoomDescriptionLineEdit.Text = string.Empty; } if (_nodeBinding.TagLineEdit != null) { if (_hasStartNode) { _nodeBinding.TagLineEdit.Text = string.Empty; } else { _nodeBinding.TagLineEdit.Text = Config.RoomDataTag.StartingRoom; } } if (_nodeBinding.HBoxContainer != null) { _nodeBinding.HBoxContainer.Visible = false; } }; } if (_nodeBinding.ReturnButton != null) { _nodeBinding.ReturnButton.Pressed += () => { GetTree().ChangeSceneToPacked((PackedScene)GD.Load("res://scenes/mainMenu.tscn")); }; } if (_nodeBinding.HideCreateRoomPanelButton != null) { _nodeBinding.HideCreateRoomPanelButton.Pressed += HideCreateRoomPanel; } if (_nodeBinding.CreateRoomButton != null) { _nodeBinding.CreateRoomButton.Pressed += () => { if (_nodeBinding.RoomNameLineEdit == null || _nodeBinding.RoomDescriptionLineEdit == null || _nodeBinding.RoomTemplateCollectionTextEdit == null || _nodeBinding.TagLineEdit == null) { return; } var roomTemplateData = _nodeBinding.RoomTemplateCollectionTextEdit.Text; if (string.IsNullOrEmpty(roomTemplateData)) { return; } var roomTemplateArray = roomTemplateData.Split('\n'); if (roomTemplateArray.Length == 0) { return; } string[]? tagArray = null; var tagData = _nodeBinding.TagLineEdit.Text; if (!string.IsNullOrEmpty(tagData)) { tagArray = tagData.Split(','); } var roomNodeData = new RoomNodeData { Id = GuidUtils.GetGuid(), Title = _nodeBinding.RoomNameLineEdit.Text, Description = _nodeBinding.RoomDescriptionLineEdit.Text, RoomTemplateSet = roomTemplateArray, Tags = tagArray }; if (!_hasStartNode && roomNodeData.HasTag(Config.RoomDataTag.StartingRoom)) { _hasStartNode = true; } var roomNode = CreateRoomNode(roomNodeData); if (roomNode != null) { HideCreateRoomPanel(); } }; } if (_nodeBinding.CancelButton != null) { _nodeBinding.CancelButton.Pressed += () => { if (_nodeBinding.SaveOrLoadPanel != null) { _nodeBinding.SaveOrLoadPanel.Visible = false; } }; } if (_nodeBinding.ActionButton != null) { _nodeBinding.ActionButton.Pressed += () => { if (_nodeBinding.SaveOrLoadPanel != null) { _nodeBinding.SaveOrLoadPanel.Visible = false; } }; } if (_nodeBinding.ShowLoadPanelButton != null) { _nodeBinding.ShowLoadPanelButton.Pressed += () => { if (_nodeBinding.SaveOrLoadPanel != null) { _nodeBinding.SaveOrLoadPanel.Visible = true; } if (_nodeBinding.ActionButton != null) { _nodeBinding.ActionButton.Text = TranslationServerUtils.Translate("load"); } if (_nodeBinding.FileNameLineEdit != null) { _nodeBinding.FileNameLineEdit.Text = string.Empty; } if (_nodeBinding.SaveOrLoadPanelTitleLabel != null) { _nodeBinding.SaveOrLoadPanelTitleLabel.Text = TranslationServerUtils.Translate("load"); } _saveMode = false; }; } if (_nodeBinding.ShowSavePanelButton != null) { _nodeBinding.ShowSavePanelButton.Pressed += () => { if (_nodeBinding.SaveOrLoadPanel != null) { _nodeBinding.SaveOrLoadPanel.Visible = true; } if (_nodeBinding.ActionButton != null) { _nodeBinding.ActionButton.Text = TranslationServerUtils.Translate("save"); } if (_nodeBinding.FileNameLineEdit != null) { _nodeBinding.FileNameLineEdit.Text = string.Empty; } if (_nodeBinding.SaveOrLoadPanelTitleLabel != null) { _nodeBinding.SaveOrLoadPanelTitleLabel.Text = TranslationServerUtils.Translate("save"); } _saveMode = true; }; } if (_nodeBinding.ActionButton != null) { _nodeBinding.ActionButton.Pressed += () => { if (_nodeBinding.FileNameLineEdit == null) { return; } var fileName = _nodeBinding.FileNameLineEdit.Text; if (string.IsNullOrEmpty(fileName)) { return; } if (_saveMode) { SaveFile(fileName); } else { LoadFile(fileName); } }; } } /// /// save file /// 保存文件 /// /// ///filename ///文件名 /// private async void SaveFile(string fileName) { if (_nodeBinding.GraphEdit == null) { return; } var levelGraphEditorSaveData = new LevelGraphEditorSaveData(); //Serialize room node information //序列化房间节点信息 var length = _nodeBinding.GraphEdit.GetChildCount(); if (length <= 0) { //no room //没有房间 return; } var roomNodeDataList = new List(); levelGraphEditorSaveData.RoomNodeDataList = roomNodeDataList; for (var i = 0; i < length; i++) { var node = _nodeBinding.GraphEdit.GetChild(i); if (node is not RoomNode roomNode) continue; var data = roomNode.RoomNodeData; if (data == null) { continue; } roomNodeDataList.Add(data); } //Serialized connection information //序列化连接信息 Array connectionList = _nodeBinding.GraphEdit.GetConnectionList(); var connectionDataList = new List(); levelGraphEditorSaveData.ConnectionDataList = connectionDataList; if (connectionList.Count > 0) { foreach (var dictionary in connectionList) { if (dictionary == null) { continue; } var keys = dictionary.Keys; if (keys.Count == 0) { continue; } var connectionData = new ConnectionData(); foreach (var variant in keys) { var typeStr = variant.ToString(); switch (typeStr) { case "from_node": var fromRoomNodeData = GetRoomNodeData(dictionary[variant].AsString()); if (fromRoomNodeData == null) { continue; } connectionData.FromId = fromRoomNodeData.Id; break; case "from_port": connectionData.FromPort = dictionary[variant].AsInt32(); break; case "to_node": var toRoomNodeData = GetRoomNodeData(dictionary[variant].AsString()); if (toRoomNodeData == null) { continue; } connectionData.ToId = toRoomNodeData.Id; break; case "to_port": connectionData.ToPort = dictionary[variant].AsInt32(); break; } } connectionDataList.Add(connectionData); } } var filePath = Path.Join(Config.GetLevelGraphExportDirectory(), FileNameToActualName(fileName)); await File.WriteAllTextAsync(filePath, JsonSerialization.Serialize(levelGraphEditorSaveData)); } /// /// Filename to real name /// 文件名到真实名称 /// /// ///If the filename does not have a file format, add the file format. ///若文件名没有文件格式,那么加上文件格式。 /// /// private string FileNameToActualName(string fileName) { string actualName; if (fileName.EndsWith(".json")) { actualName = fileName; } else { actualName = fileName + ".json"; } return actualName; } private async void LoadFile(string fileName) { if (_nodeBinding.GraphEdit == null) { return; } var filePath = Path.Join(Config.GetLevelGraphExportDirectory(), FileNameToActualName(fileName)); if (!File.Exists(filePath)) { //file does not exist //文件不存在。 return; } var levelGraphEditorSaveData = await JsonSerialization.ReadJsonFileToObj(filePath); if (levelGraphEditorSaveData == null) { //Deserialization failed. //反序列化失败。 return; } //Do not call DeleteAllChildAsync; this will raise "ERROR: Caller thread can't call this function in this node." //不要调用DeleteAllChildAsync方法,这会引发“ERROR: Caller thread can't call this function in this node”。 NodeUtils.DeleteAllChild(_nodeBinding.GraphEdit); _roomIndex = 1; _hasStartNode = false; var roomNodeDataList = levelGraphEditorSaveData.RoomNodeDataList; if (roomNodeDataList != null) { foreach (var roomNodeData in roomNodeDataList) { if (string.IsNullOrEmpty(roomNodeData.Id)) { continue; } if (!_hasStartNode && roomNodeData.HasTag(Config.RoomDataTag.StartingRoom)) { _hasStartNode = true; } //Instantiate the room node. //实例化房间节点。 var roomNode = CreateRoomNode(roomNodeData); if (roomNode != null) { roomNode.Name = roomNodeData.Id; } } } var connectionDataList = levelGraphEditorSaveData.ConnectionDataList; if (connectionDataList != null) { foreach (var connectionData in connectionDataList) { if (string.IsNullOrEmpty(connectionData.FromId)) { continue; } if (string.IsNullOrEmpty(connectionData.ToId)) { continue; } //Connecting rooms //连接房间 _nodeBinding.GraphEdit?.ConnectNode(connectionData.FromId, connectionData.FromPort, connectionData.ToId, connectionData.ToPort); } } } /// /// Get node data by name /// 根据名称获取节点数据 /// /// ///name ///名称 /// /// private RoomNodeData? GetRoomNodeData(string name) { if (_nodeBinding.GraphEdit == null) { return null; } var roomNode = _nodeBinding.GraphEdit.GetNodeOrNull(name); if (roomNode == null) { return null; } return roomNode.RoomNodeData; } /// /// Hide the Create Room panel /// 隐藏创建房间面板 /// private void HideCreateRoomPanel() { if (_nodeBinding.GraphEdit != null) { _nodeBinding.GraphEdit.Visible = true; } if (_nodeBinding.CreateOrEditorPanel != null) { _nodeBinding.CreateOrEditorPanel.Visible = false; } if (_nodeBinding.HBoxContainer != null) { _nodeBinding.HBoxContainer.Visible = true; } } }