[gd_scene load_steps=7 format=3 uid="uid://rx7t26ldvonc"] [ext_resource type="Script" path="res://scripts/loader/uiLoader/SplashScreenLoader.cs" id="1_3pcuw"] [ext_resource type="Texture2D" uid="uid://cb3gn8xb5r4gm" path="res://sprites/icons/coldmint.png" id="1_0333i"] [ext_resource type="Texture2D" uid="uid://b877262di2jp5" path="res://sprites/icons/godot.png" id="2_y25sr"] [sub_resource type="Animation" id="Animation_j4ppv"] resource_name = "startup" length = 4.5 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColdMintTextureRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 1.5, 2), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("ColdMintLabel:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.5, 1.5, 2), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("GodotLabel:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(2.5, 3, 3.5, 4), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("GodotTextureRect:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(2.5, 3, 3.5, 4), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("loadingStateLabel:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(4, 4.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_bisl3"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColdMintTextureRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("ColdMintLabel:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("GodotLabel:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("GodotTextureRect:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("loadingStateLabel:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_mraly"] _data = { "RESET": SubResource("Animation_bisl3"), "startup": SubResource("Animation_j4ppv") } [node name="SplashScreen" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_3pcuw") [node name="ColorRect" type="ColorRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0.129412, 0.129412, 0.129412, 1) [node name="ColdMintTextureRect" type="TextureRect" parent="."] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -96.0 offset_top = -196.0 offset_right = 96.0002 offset_bottom = -3.99969 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("1_0333i") [node name="GodotTextureRect" type="TextureRect" parent="."] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -96.0 offset_top = -196.0 offset_right = 96.0 offset_bottom = -4.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_y25sr") [node name="ColdMintLabel" type="Label" parent="."] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -64.5 offset_top = 25.5 offset_right = 64.5 offset_bottom = 74.5 grow_horizontal = 2 grow_vertical = 2 theme_override_font_sizes/font_size = 32 text = "ColdMint" [node name="GodotLabel" type="Label" parent="."] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -95.0 offset_top = 25.5 offset_right = 95.0 offset_bottom = 74.5 grow_horizontal = 2 grow_vertical = 2 theme_override_font_sizes/font_size = 32 text = "Godot Engine" [node name="loadingStateLabel" type="Label" parent="."] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -72.5 offset_top = -24.5 offset_right = 72.5 offset_bottom = 24.5 grow_horizontal = 2 grow_vertical = 2 theme_override_font_sizes/font_size = 32 text = "ui_loading" horizontal_alignment = 1 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_mraly") } autoplay = "startup"