|
f4660fe581
|
Adjust Mod timing, temporarily disable Mod.
调整Mod时序,暂时禁用Mod。
|
2024-07-28 10:09:44 +08:00 |
|
|
a7a5a309a2
|
Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot.
迁移TileMap到TileMapLayer。使用4.3版本Godot进行研发。
|
2024-07-26 22:38:18 +08:00 |
|
|
f0f954f10c
|
Support to print color logs, join Mod lifecycle processor.
支持打印彩色日志,加入Mod生命周期处理器。
|
2024-07-24 23:29:22 +08:00 |
|
|
015efbc271
|
Support for loading module directories now.
支持加载模组目录了。
|
2024-07-23 23:03:03 +08:00 |
|
|
d218109354
|
Add ModManifest class.
添加ModManifest类。
|
2024-07-22 23:47:01 +08:00 |
|
|
aa35550940
|
Supports loading necessary dll files.
支持加载必要的dll文件。
|
2024-07-21 23:18:44 +08:00 |
|
|
9401913779
|
Join the status processor of the AI escape.
加入AI逃跑的状态处理器。
|
2024-07-18 22:45:39 +08:00 |
|
|
e454d4cedc
|
Log upload to the server is supported.
支持将日志上传到服务器。
|
2024-07-15 22:36:48 +08:00 |
|
|
dea683dbc5
|
No backpack nesting backpack.
禁止背包嵌套背包。
|
2024-06-25 22:11:19 +08:00 |
|
霧雨烨
|
9c8d98da02
|
Merge branch 'refs/heads/master' into loot_rebuild
# Conflicts:
# data/itemRegs/weapons.yaml
# locals/Log.csv
# prefab/weapons/staffOfTheUndead.tscn
# scripts/character/CharacterTemplate.cs
# scripts/item/ItemTypeManager.cs
# scripts/item/weapon/WeaponTemplate.cs
# scripts/loader/uiLoader/MainMenuLoader.cs
|
2024-06-16 17:32:29 +08:00 |
|
霧雨烨
|
abf03c00a1
|
Preliminary rewrite of the loot system
初步重写掉落系统
|
2024-06-16 16:56:45 +08:00 |
|
|
db0a2fa1ee
|
Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
|
2024-06-16 15:28:16 +08:00 |
|
|
7805a63174
|
Fixed an issue where items on the ground still carry collision damage.
解决物品在地面上,仍然带有碰撞伤害的问题。
|
2024-06-11 22:16:10 +08:00 |
|
|
63a56cbb2c
|
Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
|
2024-06-10 21:05:18 +08:00 |
|
|
39ca716e3d
|
Conduct code reviews.
进行代码审查。
|
2024-06-05 21:38:45 +08:00 |
|
|
b474ac0ed3
|
Support to detect when the player has entered or exited the room.
支持检测玩家进入或退出房间了。
|
2024-06-02 21:48:38 +08:00 |
|
|
a957c91ffe
|
Add probability-based and time-interval based room injection processors.
加入基于概率的和基于时间间隔的房间注入处理器。
|
2024-05-30 22:49:54 +08:00 |
|
|
fdb8b88c1e
|
Fixed an issue where maps could not be generated after exporting the project.
解决导出项目后,无法生成地图的问题。
|
2024-05-26 19:09:43 +08:00 |
|
|
f07b073dc6
|
Refactoring map generator, updating readme.
重构地图生成器,更新readme。
|
2024-05-18 23:35:12 +08:00 |
|
|
250bd53392
|
Support to delete the selected node, the room template edit box for anti-shake processing.
支持删除选中的节点了,对房间模板编辑框进行防抖处理。
|
2024-05-17 22:08:19 +08:00 |
|
|
2e64f57749
|
Support for saving node data to json files.
支持将节点数据转存为json文件了。
|
2024-05-15 21:52:07 +08:00 |
|
|
5cdb720d37
|
Add Japanese translation to improve item picking logic.
增加日语翻译,改善物品的拾捡逻辑。
|
2024-05-09 21:07:14 +08:00 |
|
|
222d26441e
|
Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
|
2024-05-08 18:22:04 +08:00 |
|
|
801b3dd93b
|
Supports the use of mouse wheel to switch currently held items.
支持使用鼠标滚轮切换当前持有的物品了。
|
2024-05-04 22:59:46 +08:00 |
|
|
b7939af5d0
|
Supports the use of mouse wheel and keyboard number keys to adjust HotBar selected items.
支持使用鼠标滚轮和键盘数字键调整HotBar选中的项目了。
|
2024-05-03 22:35:54 +08:00 |
|
|
a1d40d09b1
|
Support for displaying item details now.
支持显示物品详情了。
|
2024-05-02 16:28:22 +08:00 |
|
|
159d3a7017
|
Remove packets and databases.
移除数据包和数据库。
|
2024-04-29 22:18:46 +08:00 |
|
|
5bdd68b61f
|
Failed to make the packet.
制作数据包失败。
|
2024-04-29 21:57:24 +08:00 |
|
|
35aa4ce85b
|
Initial commit
初始提交
|
2024-04-28 21:55:19 +08:00 |
|