|
d80c49ab02
|
Adjust the time of spawns of items and enemies in the map to when the player first enters the room.
将地图中物品,敌人生成的时机调整到玩家首次进入房间时。
|
2024-10-08 16:11:51 +08:00 |
|
|
63680a9410
|
Add an event where item data changes.
加入物品数据改变的事件。
|
2024-09-23 21:03:39 +08:00 |
|
|
234241b74a
|
Bind the item container to the item container display.
将物品容器和物品容器显示器绑定。
|
2024-09-22 23:13:59 +08:00 |
|
|
32299877c6
|
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
|
2024-09-22 16:51:42 +08:00 |
|
|
1e019339d8
|
After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot.
生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。
|
2024-09-08 21:17:05 +08:00 |
|
|
ce8f9121a5
|
No more drawing unexplored rooms.
不再绘制未探索过的房间了。
|
2024-09-08 09:45:14 +08:00 |
|
|
26c0843202
|
Hands over the responsibility of creating room previews to the minimap.
将创建房间预览图的职责移交给迷你地图。
|
2024-09-06 23:36:21 +08:00 |
|
|
ab0d05d16d
|
Makes the map follow the player's movements.
使地图跟随玩家移动。
|
2024-09-06 22:56:36 +08:00 |
|
|
6c1b7b2e84
|
Fixed warnings given by RiderIDE.
修复RiderIDE给出的警告。
|
2024-07-25 20:32:59 +08:00 |
|
|
dea683dbc5
|
No backpack nesting backpack.
禁止背包嵌套背包。
|
2024-06-25 22:11:19 +08:00 |
|
|
5d6d42aa54
|
Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
|
2024-06-20 00:02:32 +08:00 |
|
|
1e5b466c6f
|
Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
|
2024-06-19 22:33:00 +08:00 |
|
|
a58ddeb039
|
Optimized drag and drop of items.
优化物品的拖拽。
|
2024-06-18 23:37:18 +08:00 |
|
|
f219380a5f
|
Add a backpack for testing.
加入测试使用的背包。
|
2024-06-12 23:42:35 +08:00 |
|
|
2a836e32e6
|
Support for restarting the game.
支持重新开始游戏了。
|
2024-06-04 22:23:06 +08:00 |
|
|
74c85cd5a7
|
Support for generating creatures on the map, adding the game end screen.
支持在地图上生成生物了,加入了游戏结束的画面。
|
2024-06-03 22:58:59 +08:00 |
|
|
959dcc3092
|
Add room injection processor.
加入房间注入处理器。
|
2024-05-28 22:14:35 +08:00 |
|