霧雨烨
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9c8d98da02
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Merge branch 'refs/heads/master' into loot_rebuild
# Conflicts:
# data/itemRegs/weapons.yaml
# locals/Log.csv
# prefab/weapons/staffOfTheUndead.tscn
# scripts/character/CharacterTemplate.cs
# scripts/item/ItemTypeManager.cs
# scripts/item/weapon/WeaponTemplate.cs
# scripts/loader/uiLoader/MainMenuLoader.cs
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2024-06-16 17:32:29 +08:00 |
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霧雨烨
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197930f446
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Support for optional custom parameters for registering item information from yaml
为从yaml注册物品信息提供了可选自定义参数的支持
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2024-06-15 17:07:50 +08:00 |
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霧雨烨
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2661fd2735
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Fixed the bug that GetItem returns null when the PacksackStack is not empty
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2024-06-15 09:04:16 +08:00 |
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30a0a6539f
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Merge branch 'master' of github.com:Cold-Mint/Traveller
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2024-06-14 19:33:21 +08:00 |
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b018165e3c
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Remove ambiguous comments.
移除有歧义的注释。
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2024-06-14 19:25:48 +08:00 |
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霧雨烨
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bb44d77805
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Ban Packsack nesting
禁止背包嵌套
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2024-06-14 19:12:06 +08:00 |
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霧雨烨
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e5664f1553
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Add PacksackStack for item Packsack
为Packsack物品添加PacksackStack
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2024-06-14 12:22:44 +08:00 |
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b8b8e81d8f
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Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
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2024-06-13 22:29:18 +08:00 |
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霧雨烨
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9561b46e1b
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Clean up the code and fill in the comments
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2024-06-13 14:13:55 +08:00 |
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霧雨烨
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229098b261
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Added all basic item stacks;
Move item stacks to new namespace
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2024-06-13 14:05:59 +08:00 |
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