霧雨烨
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2484bff229
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Replaced a while(true);
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2024-06-16 17:22:43 +08:00 |
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霧雨烨
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0f9e7d0283
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Change the index parameter when adding a slot to ItemContainer to automatically get the latest index , add a test slot for Packsack item
更改ItemContainer添加槽位时的index参数为自动获取最新索引,为Packsack加入一个测试用槽位
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2024-06-14 12:44:31 +08:00 |
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霧雨烨
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e5664f1553
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Add PacksackStack for item Packsack
为Packsack物品添加PacksackStack
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2024-06-14 12:22:44 +08:00 |
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b8b8e81d8f
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Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
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2024-06-13 22:29:18 +08:00 |
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霧雨烨
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229098b261
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Added all basic item stacks;
Move item stacks to new namespace
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2024-06-13 14:05:59 +08:00 |
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霧雨烨
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c1aecf21d7
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Implements IEnumerable<ItemSlotNode> for IItemContainer.
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2024-06-13 10:43:54 +08:00 |
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霧雨烨
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d12ddc566b
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Merge remote-tracking branch 'refs/remotes/origin/master' into item_refactory
# Conflicts:
# locals/Item.csv
# locals/Weapon.en.translation
# locals/Weapon.ja.translation
# locals/Weapon.zh.translation
# scripts/inventory/UniversalItemContainer.cs
# scripts/utils/NodeUtils.cs
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2024-06-13 10:15:15 +08:00 |
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霧雨烨
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23877e82cc
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Remove old item interfaces,rename new
移除旧的物品接口,重命名新的
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2024-06-13 03:07:55 +08:00 |
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霧雨烨
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94a2e78efc
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Fixed all the bugs that prevented the game from working, added static item registration on startup
阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
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2024-06-13 03:04:12 +08:00 |
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霧雨烨
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16b3a5a106
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UniversalItemContainer refactored done
UniversalItemContainer调教完成
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2024-06-13 01:18:55 +08:00 |
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f219380a5f
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Add a backpack for testing.
加入测试使用的背包。
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2024-06-12 23:42:35 +08:00 |
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856a957c6a
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Extracted from UniversalItemContainer.
提取UniversalItemContainer类。
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2024-06-12 21:33:29 +08:00 |
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