Commit Graph

87 Commits

Author SHA1 Message Date
bb0f582fed
Fixed an issue where the spell Editor could not remove items placed in the second time.
修复法术编辑器二次放入物品无法取出的问题。
2024-10-01 20:53:56 +08:00
81344faa3e
Add animation to spell editor.
加入法术编辑器的动画。
2024-10-01 15:01:34 +08:00
bfec07a0de
Fixed When switching items, players would have multiple items stacked on their hands.
修复切换物品时,玩家手上会叠加多个物品。
2024-09-30 08:56:00 +08:00
c1c3fce58a
Allows players to drag items onto the item container for quick storage.
允许玩家将物品拖到物品容器上以便快速入库。
2024-09-29 23:30:42 +08:00
2d92a92faf
Backpacks are no longer allowed in backpacks.
不允许背包内放置背包了。
2024-09-29 22:12:54 +08:00
31a1d292d8
Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
2024-09-28 22:59:25 +08:00
4f2208bd60
Improving the ability to drag items, there are still some issues.
改进拖动物品的功能,仍然存在一些问题。
2024-09-27 23:24:22 +08:00
617164a4bc
Fixed an issue where the inventory icon was not updated after the player threw an item.
修复玩家扔出物品后,物品栏没有更新图标的问题。
2024-09-27 21:16:00 +08:00
efff63ddd4
Item containers no longer store items consecutively.
物品容器不再按照索引存储物品了。
2024-09-27 20:53:04 +08:00
b53f5bc2df
Remove the drag and drop item code.
移除拖拽物品的代码。
2024-09-25 23:01:52 +08:00
b9a9349596
Fixed an issue where two items would be selected at the same time when the player picked up the item and re-selected it.
修复玩家捡起物品后,重新选中物品,会有两个物品同时被选择的问题。
2024-09-25 21:56:54 +08:00
b7c3651462
Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
2024-09-23 23:17:57 +08:00
63680a9410
Add an event where item data changes.
加入物品数据改变的事件。
2024-09-23 21:03:39 +08:00
234241b74a
Bind the item container to the item container display.
将物品容器和物品容器显示器绑定。
2024-09-22 23:13:59 +08:00
32299877c6
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
2024-09-22 16:51:42 +08:00
2c6f8804ba
Do not create duplicate ui nodes in the same ui group.
禁止在同一个ui组,创建重复的ui节点。
2024-09-18 23:19:38 +08:00
cb19423cb0
Modifying a node Name.
修改节点名称。
2024-09-18 20:20:02 +08:00
c25d985f87
Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
2024-09-14 23:38:57 +08:00
1429b879e8
Can generate a preview and place it in the mini-map.
能够生成预览图并将其放置到迷你地图内了。
2024-09-01 23:24:35 +08:00
4f16214885
Modified the knockback algorithm.
修改击退算法。
2024-08-22 22:03:44 +08:00
d3f2076b11
Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
2024-08-20 22:17:07 +08:00
e54b62cb82
Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
2024-08-01 23:30:28 +08:00
219f207472
Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
2024-07-31 22:14:40 +08:00
6c1b7b2e84
Fixed warnings given by RiderIDE.
修复RiderIDE给出的警告。
2024-07-25 20:32:59 +08:00
549248cf6b
Item containers are now retrieved from the game scene.
物品容器现在从游戏场景获取了。
2024-07-24 21:03:24 +08:00
015efbc271
Support for loading module directories now.
支持加载模组目录了。
2024-07-23 23:03:03 +08:00
e454d4cedc
Log upload to the server is supported.
支持将日志上传到服务器。
2024-07-15 22:36:48 +08:00
4aff26d7bc
Added drag and drop to backpack for quick storage.
添加拖拽到背包快速存储的功能。
2024-07-03 23:31:31 +08:00
221628346e
Improve error output and update readme.
完善错误输出,更新readme。
2024-07-02 23:58:48 +08:00
4251035a3b
With the addition of LogLabel, character support is now patrolling between several points.
加入LogLabel,角色支持在几个点之间巡逻了。
2024-07-02 23:16:04 +08:00
1bb63cbb66
Export attributes that allow knapsack nesting.
将是否允许背包嵌套的属性导出。
2024-06-27 23:38:52 +08:00
2dd5525adf
Fixed an issue where Hotbar did not select item A by default, from slot 1 to slot 2, and then from slot 2.
解决Hotbar没有默认选中,将物品A从槽1放到槽2,再从槽2取出时报错的问题。
2024-06-26 23:18:50 +08:00
1b440b828f
Fixed an issue where the number of weapons to be picked up after being thrown is 0, making it impossible to throw them again.
解决武器扔出后再捡起数量为0,导致无法再次扔出的问题。
2024-06-25 23:54:37 +08:00
dea683dbc5
No backpack nesting backpack.
禁止背包嵌套背包。
2024-06-25 22:11:19 +08:00
d587c4fc01
Separation NodeUtils InstantiatePackedScene method.
分离NodeUtils.InstantiatePackedScene方法。
2024-06-24 22:19:12 +08:00
b7f72c0456
Add item generator.
加入物品生成器。
2024-06-22 23:29:24 +08:00
18d9ccb8ab
Adjust the namespace.
调整命名空间。
2024-06-22 19:21:06 +08:00
53f830d5a6
Fixed an issue where items could not be thrown.
修复无法扔出物品的问题。
2024-06-21 22:55:31 +08:00
309a7b73d2
Remove item slots.
移除物品槽位。
2024-06-21 19:16:40 +08:00
5d6d42aa54
Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
2024-06-20 00:02:32 +08:00
1e5b466c6f
Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
2024-06-19 22:33:00 +08:00
a58ddeb039
Optimized drag and drop of items.
优化物品的拖拽。
2024-06-18 23:37:18 +08:00
c1f0e30671
Backpack Ui will not prevent clicking the button below anymore.
背包Ui不会阻止点击下面的按钮了。
2024-06-17 22:12:51 +08:00
Cold-Mint
1a25325aa8
Merge branch 'master' into loot_rebuild 2024-06-16 20:22:25 +08:00
adeda2f786
Support display backpack page.
支持展示背包页面。
2024-06-16 20:18:44 +08:00
霧雨烨
9c8d98da02 Merge branch 'refs/heads/master' into loot_rebuild
# Conflicts:
#	data/itemRegs/weapons.yaml
#	locals/Log.csv
#	prefab/weapons/staffOfTheUndead.tscn
#	scripts/character/CharacterTemplate.cs
#	scripts/item/ItemTypeManager.cs
#	scripts/item/weapon/WeaponTemplate.cs
#	scripts/loader/uiLoader/MainMenuLoader.cs
2024-06-16 17:32:29 +08:00
霧雨烨
2484bff229 Replaced a while(true); 2024-06-16 17:22:43 +08:00
霧雨烨
abf03c00a1 Preliminary rewrite of the loot system
初步重写掉落系统
2024-06-16 16:56:45 +08:00
db0a2fa1ee
Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
2024-06-16 15:28:16 +08:00
4077d77b32
Add a contributor page.
添加贡献者页面。
2024-06-15 00:14:17 +08:00