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b8b8e81d8f
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Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
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2024-06-13 22:29:18 +08:00 |
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霧雨烨
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d12ddc566b
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Merge remote-tracking branch 'refs/remotes/origin/master' into item_refactory
# Conflicts:
# locals/Item.csv
# locals/Weapon.en.translation
# locals/Weapon.ja.translation
# locals/Weapon.zh.translation
# scripts/inventory/UniversalItemContainer.cs
# scripts/utils/NodeUtils.cs
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2024-06-13 10:15:15 +08:00 |
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霧雨烨
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94a2e78efc
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Fixed all the bugs that prevented the game from working, added static item registration on startup
阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
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2024-06-13 03:04:12 +08:00 |
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f219380a5f
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Add a backpack for testing.
加入测试使用的背包。
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2024-06-12 23:42:35 +08:00 |
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63a56cbb2c
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
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2024-06-10 21:05:18 +08:00 |
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05763c25b1
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Created the ability to drop items on the ground after the player dies.
制作玩家死亡后,背包物品掉在地上的功能。
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2024-06-08 23:59:24 +08:00 |
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2a836e32e6
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Support for restarting the game.
支持重新开始游戏了。
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2024-06-04 22:23:06 +08:00 |
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74c85cd5a7
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Support for generating creatures on the map, adding the game end screen.
支持在地图上生成生物了,加入了游戏结束的画面。
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2024-06-03 22:58:59 +08:00 |
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a957c91ffe
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Add probability-based and time-interval based room injection processors.
加入基于概率的和基于时间间隔的房间注入处理器。
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2024-05-30 22:49:54 +08:00 |
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0c0adf3a25
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Tag is now supported when creating a room.
创建房间时支持指定Tag了。
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2024-05-27 22:10:05 +08:00 |
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4b9bac6ac7
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Fixed an issue where banners would not display properly.
修复标语不能正常显示的问题。
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2024-05-26 22:04:28 +08:00 |
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5ec6b3065b
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Distinguish log levels to solve the problem of overlapping room splicing borders.
区分日志等级,解决房间拼接边框重叠的问题。
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2024-05-24 22:58:52 +08:00 |
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f07b073dc6
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Refactoring map generator, updating readme.
重构地图生成器,更新readme。
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2024-05-18 23:35:12 +08:00 |
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250bd53392
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Support to delete the selected node, the room template edit box for anti-shake processing.
支持删除选中的节点了,对房间模板编辑框进行防抖处理。
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2024-05-17 22:08:19 +08:00 |
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e0723ec261
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Supports loading and saving hierarchy diagrams from json files now.
支持加载和保存层级图从json文件了。
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2024-05-16 22:46:03 +08:00 |
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c9dd33b840
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Remove useless dependencies and modify incorrect comments.
移除无用依赖,修改错误的注释。
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2024-05-15 22:08:52 +08:00 |
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2e64f57749
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Support for saving node data to json files.
支持将节点数据转存为json文件了。
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2024-05-15 21:52:07 +08:00 |
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2fded22910
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Attempt to serialize node data.
尝试序列化节点数据。
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2024-05-14 22:26:33 +08:00 |
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968fa7d723
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Support for connecting nodes. Adding taglines does not require changing random ranges in the code.
支持连接节点了。添加标语无需到代码内修改随机范围了。
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2024-05-12 23:06:07 +08:00 |
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2a28702fc6
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Make a level map editor.
制作关卡图编辑器。
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2024-05-12 18:00:47 +08:00 |
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222d26441e
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Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
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2024-05-08 18:22:04 +08:00 |
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b7939af5d0
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Supports the use of mouse wheel and keyboard number keys to adjust HotBar selected items.
支持使用鼠标滚轮和键盘数字键调整HotBar选中的项目了。
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2024-05-03 22:35:54 +08:00 |
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a1d40d09b1
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Support for displaying item details now.
支持显示物品详情了。
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2024-05-02 16:28:22 +08:00 |
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e204aae56a
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Add hover hints to items.
为物品添加悬浮提示。
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2024-04-29 23:25:03 +08:00 |
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159d3a7017
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Remove packets and databases.
移除数据包和数据库。
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2024-04-29 22:18:46 +08:00 |
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35aa4ce85b
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Initial commit
初始提交
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2024-04-28 21:55:19 +08:00 |
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