霧雨烨
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abf03c00a1
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Preliminary rewrite of the loot system
初步重写掉落系统
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2024-06-16 16:56:45 +08:00 |
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霧雨烨
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8ea04f00be
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Move RegisterFromFile to ItemTypeRegister.cs
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2024-06-14 22:38:29 +08:00 |
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霧雨烨
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0efb3d9abf
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Merge remote-tracking branch 'refs/remotes/upstream/master'
# Conflicts:
# scripts/item/ItemTypeManager.cs
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2024-06-14 00:23:45 +08:00 |
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霧雨烨
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3c33b055ab
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Add the feature to load simple item type information from yaml files
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2024-06-13 23:50:07 +08:00 |
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b8b8e81d8f
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Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
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2024-06-13 22:29:18 +08:00 |
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霧雨烨
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9561b46e1b
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Clean up the code and fill in the comments
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2024-06-13 14:13:55 +08:00 |
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霧雨烨
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e307a58299
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Make packsack new interface, too.
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2024-06-13 11:04:51 +08:00 |
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霧雨烨
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23877e82cc
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Remove old item interfaces,rename new
移除旧的物品接口,重命名新的
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2024-06-13 03:07:55 +08:00 |
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霧雨烨
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94a2e78efc
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Fixed all the bugs that prevented the game from working, added static item registration on startup
阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
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2024-06-13 03:04:12 +08:00 |
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霧雨烨
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7f20a7233c
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Initial migration of existing item interactions to the new interface
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2024-06-12 01:57:55 +08:00 |
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霧雨烨
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026c7ff32f
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Add single item stack type, move the weapon namespace into the item namespace, and I think it's ready to be merged into the new interface
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2024-06-12 00:51:40 +08:00 |
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霧雨烨
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0880feb298
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Add new item interfaces and manager
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2024-06-10 23:08:48 +08:00 |
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