a57416c7a9
Merge branch 'master' of github.com:Cold-Mint/Traveller
2024-06-14 19:26:49 +08:00
b018165e3c
Remove ambiguous comments.
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移除有歧义的注释。
2024-06-14 19:25:48 +08:00
霧雨烨
0efb3d9abf
Merge remote-tracking branch 'refs/remotes/upstream/master'
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# Conflicts:
# scripts/item/ItemTypeManager.cs
2024-06-14 00:23:45 +08:00
霧雨烨
3c33b055ab
Add the feature to load simple item type information from yaml files
2024-06-13 23:50:07 +08:00
b8b8e81d8f
Review the merged code to resolve an issue where the game is unresponsive after a player dies.
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审查合并后的代码,解决玩家死亡后游戏无响应的问题。
2024-06-13 22:29:18 +08:00
霧雨烨
662e9b136a
move Packsack.cs to item namespace
2024-06-13 14:18:25 +08:00
霧雨烨
9561b46e1b
Clean up the code and fill in the comments
2024-06-13 14:13:55 +08:00
霧雨烨
229098b261
Added all basic item stacks;
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Move item stacks to new namespace
2024-06-13 14:05:59 +08:00
霧雨烨
dde7bb16ca
Replace metadata of items with export vars
2024-06-13 11:14:24 +08:00
霧雨烨
e307a58299
Make packsack new interface, too.
2024-06-13 11:04:51 +08:00
霧雨烨
23877e82cc
Remove old item interfaces,rename new
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移除旧的物品接口,重命名新的
2024-06-13 03:07:55 +08:00
霧雨烨
94a2e78efc
Fixed all the bugs that prevented the game from working, added static item registration on startup
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阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册
2024-06-13 03:04:12 +08:00
霧雨烨
16a2d40501
It's done.
2024-06-13 01:51:51 +08:00
霧雨烨
16b3a5a106
UniversalItemContainer refactored done
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UniversalItemContainer调教完成
2024-06-13 01:18:55 +08:00
霧雨烨
76daa88bac
Merge branch 'refs/heads/master' into item_refactory_combined
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# Conflicts:
# locals/Slogan.ja.translation
# scripts/character/CharacterTemplate.cs
# scripts/character/Player.cs
# scripts/inventory/HotBar.cs
# scripts/inventory/IItemContainer.cs
# scripts/item/weapon/ProjectileWeapon.cs
# scripts/item/weapon/WeaponTemplate.cs
2024-06-12 22:13:55 +08:00
霧雨烨
3d6b71ef0c
implement SingleItemStack, prepare for combine master
2024-06-12 21:53:27 +08:00
霧雨烨
9b3701b49c
(temp):ItemSlot has already changed into new interfaces
2024-06-12 17:57:38 +08:00
霧雨烨
e9656d6992
(temp):
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Just a small refactoring in the huge interaction code (regarding ItemSlot and ItemStack), but I think it's necessary to leave a save point, after all, I have to go to sleep first
2024-06-12 02:22:04 +08:00
霧雨烨
7f20a7233c
Initial migration of existing item interactions to the new interface
2024-06-12 01:57:55 +08:00
霧雨烨
026c7ff32f
Add single item stack type, move the weapon namespace into the item namespace, and I think it's ready to be merged into the new interface
2024-06-12 00:51:40 +08:00
霧雨烨
0880feb298
Add new item interfaces and manager
2024-06-10 23:08:48 +08:00