Commit Graph

16 Commits

Author SHA1 Message Date
8391396191
Level graphs migrated to yaml.
关卡图迁移到yaml。
2024-06-16 22:44:50 +08:00
Cold-Mint
1a25325aa8
Merge branch 'master' into loot_rebuild 2024-06-16 20:22:25 +08:00
adeda2f786
Support display backpack page.
支持展示背包页面。
2024-06-16 20:18:44 +08:00
霧雨烨
437d136421 Fixed a bug that caused some text of UI elements to be displayed incorrectly in the level editor. 2024-06-15 11:27:04 +08:00
霧雨烨
e26db60790 Add the prefix "ui_" to the translation items for game UI.
Maybe did not cover all usage, sry for that.
2024-06-14 00:12:06 +08:00
a957c91ffe
Add probability-based and time-interval based room injection processors.
加入基于概率的和基于时间间隔的房间注入处理器。
2024-05-30 22:49:54 +08:00
ea319f032e
Resolved an issue where the room slots were not used but marked as matching when generating a map with multiple forks, resulting in no forks being generated.
解决生成多岔道的地图时,房间槽未使用但被标记为匹配,导致无法生成岔道的问题。
2024-05-27 23:10:56 +08:00
0c0adf3a25
Tag is now supported when creating a room.
创建房间时支持指定Tag了。
2024-05-27 22:10:05 +08:00
b0da4b049e
Improve the log of map generator.
完善地图生成器的日志。
2024-05-26 11:10:21 +08:00
2fe9353732
Update the Readme.
更新Readme。
2024-05-17 22:18:14 +08:00
250bd53392
Support to delete the selected node, the room template edit box for anti-shake processing.
支持删除选中的节点了,对房间模板编辑框进行防抖处理。
2024-05-17 22:08:19 +08:00
e0723ec261
Supports loading and saving hierarchy diagrams from json files now.
支持加载和保存层级图从json文件了。
2024-05-16 22:46:03 +08:00
2e64f57749
Support for saving node data to json files.
支持将节点数据转存为json文件了。
2024-05-15 21:52:07 +08:00
2fded22910
Attempt to serialize node data.
尝试序列化节点数据。
2024-05-14 22:26:33 +08:00
968fa7d723
Support for connecting nodes. Adding taglines does not require changing random ranges in the code.
支持连接节点了。添加标语无需到代码内修改随机范围了。
2024-05-12 23:06:07 +08:00
2a28702fc6
Make a level map editor.
制作关卡图编辑器。
2024-05-12 18:00:47 +08:00