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5ec6b3065b
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Distinguish log levels to solve the problem of overlapping room splicing borders.
区分日志等级,解决房间拼接边框重叠的问题。
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2024-05-24 22:58:52 +08:00 |
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c73bc185a5
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Add the Generate map button used in the test to adjust the room selection algorithm.
加入测试使用的生成地图按钮,调整房间的选取算法。
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2024-05-23 21:58:49 +08:00 |
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16a2a1d551
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Algorithms for adjusting room placement.
调整房间放置的算法。
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2024-05-22 22:39:41 +08:00 |
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544c5303f3
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Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation.
修复房间模板集返回路径无效的问题,初始房间的放置被单独提取出新的方法,加入地图生成时的种子。
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2024-05-21 22:50:33 +08:00 |
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529d5e95b5
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Adjust the map generator.
调整地图生成器。
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2024-05-20 22:38:41 +08:00 |
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dd2577cfd0
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Add sequential layout diagram parsing policies.
添加顺序的布局图解析策略。
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2024-05-19 22:32:34 +08:00 |
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f07b073dc6
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Refactoring map generator, updating readme.
重构地图生成器,更新readme。
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2024-05-18 23:35:12 +08:00 |
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92659d23b0
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Prepare to add forks to the map.
准备为地图添加分叉。
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2024-05-10 22:56:27 +08:00 |
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5cdb720d37
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Add Japanese translation to improve item picking logic.
增加日语翻译,改善物品的拾捡逻辑。
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2024-05-09 21:07:14 +08:00 |
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222d26441e
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Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
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2024-05-08 18:22:04 +08:00 |
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1c116eb820
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Add a null judgment.
添加空判断。
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2024-05-07 19:36:06 +08:00 |
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802eb599da
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Fixed an issue where the health bar was drawn incorrectly.
修复健康条绘制不正确的问题。
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2024-05-07 17:38:50 +08:00 |
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9435f76fc0
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Adjust the logic of how the player picks up items.
调整玩家捡起物品的逻辑。
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2024-05-06 18:59:39 +08:00 |
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801b3dd93b
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Supports the use of mouse wheel to switch currently held items.
支持使用鼠标滚轮切换当前持有的物品了。
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2024-05-04 22:59:46 +08:00 |
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35aa4ce85b
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Initial commit
初始提交
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2024-04-28 21:55:19 +08:00 |
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