Commit Graph

15 Commits

Author SHA1 Message Date
74c85cd5a7
Support for generating creatures on the map, adding the game end screen.
支持在地图上生成生物了,加入了游戏结束的画面。
2024-06-03 22:58:59 +08:00
a957c91ffe
Add probability-based and time-interval based room injection processors.
加入基于概率的和基于时间间隔的房间注入处理器。
2024-05-30 22:49:54 +08:00
959dcc3092
Add room injection processor.
加入房间注入处理器。
2024-05-28 22:14:35 +08:00
b0da4b049e
Improve the log of map generator.
完善地图生成器的日志。
2024-05-26 11:10:21 +08:00
ace9ba5b65
Solve the problem of room overlap.
解决房间重叠问题。
2024-05-26 00:02:00 +08:00
5ec6b3065b
Distinguish log levels to solve the problem of overlapping room splicing borders.
区分日志等级,解决房间拼接边框重叠的问题。
2024-05-24 22:58:52 +08:00
c73bc185a5
Add the Generate map button used in the test to adjust the room selection algorithm.
加入测试使用的生成地图按钮,调整房间的选取算法。
2024-05-23 21:58:49 +08:00
544c5303f3
Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation.
修复房间模板集返回路径无效的问题,初始房间的放置被单独提取出新的方法,加入地图生成时的种子。
2024-05-21 22:50:33 +08:00
529d5e95b5
Adjust the map generator.
调整地图生成器。
2024-05-20 22:38:41 +08:00
dd2577cfd0
Add sequential layout diagram parsing policies.
添加顺序的布局图解析策略。
2024-05-19 22:32:34 +08:00
e902974a14
Refactoring the top layer algorithm of the map generator and updating the readme.
重构地图生成器的顶层算法,更新readme。
2024-05-19 20:29:32 +08:00
f07b073dc6
Refactoring map generator, updating readme.
重构地图生成器,更新readme。
2024-05-18 23:35:12 +08:00
92659d23b0
Prepare to add forks to the map.
准备为地图添加分叉。
2024-05-10 22:56:27 +08:00
222d26441e
Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
2024-05-08 18:22:04 +08:00
35aa4ce85b
Initial commit
初始提交
2024-04-28 21:55:19 +08:00