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1e5b466c6f
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Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
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2024-06-19 22:33:00 +08:00 |
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霧雨烨
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0f9e7d0283
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Change the index parameter when adding a slot to ItemContainer to automatically get the latest index , add a test slot for Packsack item
更改ItemContainer添加槽位时的index参数为自动获取最新索引,为Packsack加入一个测试用槽位
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2024-06-14 12:44:31 +08:00 |
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f219380a5f
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Add a backpack for testing.
加入测试使用的背包。
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2024-06-12 23:42:35 +08:00 |
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856a957c6a
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Extracted from UniversalItemContainer.
提取UniversalItemContainer类。
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2024-06-12 21:33:29 +08:00 |
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63a56cbb2c
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
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2024-06-10 21:05:18 +08:00 |
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5ca995d689
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Supports throwing items out of a specific item slot.
支持扔出特定物品槽内的物品了。
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2024-06-06 22:43:07 +08:00 |
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95515ddab2
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When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A.
当选中物品槽A时,再次按下物品槽A的快捷键,就不能再调用A的按下事件了。
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2024-06-06 21:05:51 +08:00 |
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222d26441e
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Improve empty references and improve code robustness.
改善空引用,提升代码健壮性。
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2024-05-08 18:22:04 +08:00 |
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802eb599da
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Fixed an issue where the health bar was drawn incorrectly.
修复健康条绘制不正确的问题。
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2024-05-07 17:38:50 +08:00 |
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9435f76fc0
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Adjust the logic of how the player picks up items.
调整玩家捡起物品的逻辑。
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2024-05-06 18:59:39 +08:00 |
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801b3dd93b
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Supports the use of mouse wheel to switch currently held items.
支持使用鼠标滚轮切换当前持有的物品了。
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2024-05-04 22:59:46 +08:00 |
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b7939af5d0
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Supports the use of mouse wheel and keyboard number keys to adjust HotBar selected items.
支持使用鼠标滚轮和键盘数字键调整HotBar选中的项目了。
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2024-05-03 22:35:54 +08:00 |
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35aa4ce85b
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Initial commit
初始提交
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2024-04-28 21:55:19 +08:00 |
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