ModLoader now support calling entry functions.
模组加载器现在支持调用入口函数了。
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@ -108,4 +108,5 @@ log_owner_is_null,所有者为空。,Owner is null.,所有者が空です。
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log_dll_name,已加载{0}。,Loaded {0}.,{0}をロードしました。
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log_dll_name,已加载{0}。,Loaded {0}.,{0}をロードしました。
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log_dll_does_not_register_lifecycle_processor,位于{0}的dll文件,未注册生命周期处理器{1}。,"The DLL file located at {0} does not register the lifecycle processor {1}.",{0}にあるDLLファイルは、ライフサイクルプロセッサ{1}を登録していません。
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log_dll_does_not_register_lifecycle_processor,位于{0}的dll文件,未注册生命周期处理器{1}。,"The DLL file located at {0} does not register the lifecycle processor {1}.",{0}にあるDLLファイルは、ライフサイクルプロセッサ{1}を登録していません。
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log_mod_lifecycle_handler_not_implement_interface,位于{0}的dll文件,生命周期处理器未实现IModLifecycleHandler接口。,"The DLL file located at {0}, the lifecycle processor does not implement the IModLifecycleHandler interface.",{0}にあるDLLファイル、ライフサイクルプロセッサはIModLifecycleHandlerインターフェースを実装していません。
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log_mod_lifecycle_handler_not_implement_interface,位于{0}的dll文件,生命周期处理器未实现IModLifecycleHandler接口。,"The DLL file located at {0}, the lifecycle processor does not implement the IModLifecycleHandler interface.",{0}にあるDLLファイル、ライフサイクルプロセッサはIModLifecycleHandlerインターフェースを実装していません。
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log_dll_no_parameterless_constructor,位于{0}的dll文件,没有无参构造函数。,"The DLL file located at {0} does not have a parameterless constructor.",{0}にあるDLLファイルにはパラメータのないコンストラクタがありません。
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log_dll_no_parameterless_constructor,位于{0}的dll文件,没有无参构造函数。,"The DLL file located at {0} does not have a parameterless constructor.",{0}にあるDLLファイルにはパラメータのないコンストラクタがありません。
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log_dll_type_length,位于{0}的dll文件内,共包含{1}个类型。,"The DLL file located at {0} contains a total of {1} types.",{0}にあるDLLファイルには合計{1}個のタイプが含まれています。
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@ -34,6 +34,7 @@ radius = 172.29
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collision_layer = 64
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collision_layer = 64
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collision_mask = 38
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collision_mask = 38
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script = ExtResource("1_ubaid")
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script = ExtResource("1_ubaid")
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InitWeaponRes = null
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LootListId = "test"
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LootListId = "test"
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metadata/CampId = "Mazoku"
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metadata/CampId = "Mazoku"
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metadata/MaxHp = 50
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metadata/MaxHp = 50
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@ -1,7 +1,10 @@
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using System;
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using System;
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using System.Data;
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using System.Data;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Loader;
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using System.Runtime.Loader;
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using System.Text;
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using ColdMint.scripts.debug;
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using ColdMint.scripts.debug;
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using ColdMint.scripts.utils;
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using ColdMint.scripts.utils;
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using Godot;
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using Godot;
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@ -98,52 +101,50 @@ public class ModLoader
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}
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}
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LogCat.LogWithFormat("dll_name", LogCat.LogLabel.ModLoader, true, assemblyName);
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LogCat.LogWithFormat("dll_name", LogCat.LogLabel.ModLoader, true, assemblyName);
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// if (assemblyName != Config.SolutionName)
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//If the load is not its own Dll file.
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// {
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//如果加载的不是自身的Dll文件.
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// //If the load is not its own Dll file.
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if (assemblyName == Config.SolutionName)
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// //如果加载的不是自身的Dll文件.
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{
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// }
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return;
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}
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//Call the method of the entry class.
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//Call the method of the entry class.
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//调用入口类的方法
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//调用入口类的方法
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var modLifecycleHandlerFullName = assemblyName + "." + Config.ModLifecycleHandlerName;
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var exportedTypes = assembly.GetExportedTypes();
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var modLifecycleHandlerType = assembly.GetType(modLifecycleHandlerFullName);
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LogCat.LogWarningWithFormat("dll_type_length", LogCat.LogLabel.ModLoader, LogCat.UploadFormat, dllPath,
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exportedTypes.Length);
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var modLifecycleHandlerType =
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FindTypeInTypeArray(exportedTypes, Config.ModLifecycleHandlerName);
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if (modLifecycleHandlerType == null)
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if (modLifecycleHandlerType == null)
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{
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{
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//The module does not register a lifecycle processor.
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//The module does not register a lifecycle processor.
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//模组没有注册生命周期处理器。
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//模组没有注册生命周期处理器。
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LogCat.LogWarningWithFormat("dll_does_not_register_lifecycle_processor", LogCat.LogLabel.ModLoader,
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LogCat.LogWarningWithFormat("dll_does_not_register_lifecycle_processor", LogCat.LogLabel.ModLoader,
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LogCat.UploadFormat,
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LogCat.UploadFormat,
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dllPath, modLifecycleHandlerFullName);
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dllPath, Config.ModLifecycleHandlerName);
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return;
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}
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}
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else
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var constructor = modLifecycleHandlerType.GetConstructor(Type.EmptyTypes);
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if (constructor == null)
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{
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{
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var constructor = modLifecycleHandlerType.GetConstructor(Type.EmptyTypes);
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//No parameterless constructor found.
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if (constructor == null)
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//未找到无参构造方法。
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{
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LogCat.LogWarningWithFormat("dll_no_parameterless_constructor", LogCat.LogLabel.ModLoader,
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//No parameterless constructor found.
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LogCat.UploadFormat,
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//未找到无参构造方法。
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dllPath);
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LogCat.LogWarningWithFormat("dll_no_parameterless_constructor", LogCat.LogLabel.ModLoader,
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return;
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LogCat.UploadFormat,
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dllPath);
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}
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else
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{
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var modLifecycleHandler = constructor.Invoke(null) as IModLifecycleHandler;
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if (modLifecycleHandler == null)
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{
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//The ModLifecycleHandler class in the dll does not yet implement the IModLifecycleHandler interface.
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//dll内的ModLifecycleHandler类尚未实现IModLifecycleHandler接口。
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LogCat.LogWarningWithFormat("mod_lifecycle_handler_not_implement_interface",
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LogCat.LogLabel.ModLoader,
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LogCat.UploadFormat, dllPath);
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}
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else
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{
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modLifecycleHandler.OnModLoaded();
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}
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}
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}
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}
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var modLifecycleHandler = constructor.Invoke(null);
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var methodInfo =
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modLifecycleHandlerType.GetMethod(nameof(IModLifecycleHandler.OnModLoaded));
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if (methodInfo == null)
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{
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LogCat.LogWarningWithFormat("mod_lifecycle_handler_not_implement_interface",
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LogCat.LogLabel.ModLoader,
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LogCat.UploadFormat, dllPath);
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return;
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}
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methodInfo.Invoke(modLifecycleHandler, null);
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}
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}
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catch (ArgumentNullException argumentNullException)
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catch (ArgumentNullException argumentNullException)
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{
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{
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@ -184,6 +185,25 @@ public class ModLoader
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LogCat.LogWithFormat("load_dll_success", LogCat.LogLabel.ModLoader, true, dllPath);
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LogCat.LogWithFormat("load_dll_success", LogCat.LogLabel.ModLoader, true, dllPath);
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}
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}
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/// <summary>
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/// <para>Find a specific type by class name</para>
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/// <para>通过类名查找特定的类型</para>
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/// </summary>
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/// <param name="types">
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///<para>TypeArray</para>
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///<para>类型数组</para>
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/// </param>
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/// <param name="className">
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///<para>ClassName</para>
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///<para>类名</para>
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/// </param>
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/// <returns></returns>
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public static Type? FindTypeInTypeArray(Type[] types, string className)
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{
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return types.FirstOrDefault(type => type.Name == className);
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}
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/// <summary>
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/// <summary>
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/// <para>Load all mods</para>
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/// <para>Load all mods</para>
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/// <para>加载全部模组</para>
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/// <para>加载全部模组</para>
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