move Packsack.cs to item namespace

This commit is contained in:
霧雨烨 2024-06-13 14:18:11 +08:00
parent 9561b46e1b
commit 662e9b136a
3 changed files with 6 additions and 8 deletions

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@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://cn10fimoem04m"] [gd_scene load_steps=4 format=3 uid="uid://cn10fimoem04m"]
[ext_resource type="Script" path="res://scripts/inventory/Packsack.cs" id="1_8ehup"] [ext_resource type="Script" path="res://scripts/item/Packsack.cs" id="1_slakl"]
[ext_resource type="Texture2D" uid="uid://b1twcink38sh0" path="res://sprites/Player.png" id="2_e1ale"] [ext_resource type="Texture2D" uid="uid://b1twcink38sh0" path="res://sprites/Player.png" id="2_e1ale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xqyue"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xqyue"]
@ -9,8 +9,7 @@ size = Vector2(41, 57)
[node name="RigidBody2D" type="RigidBody2D"] [node name="RigidBody2D" type="RigidBody2D"]
collision_layer = 8 collision_layer = 8
collision_mask = 38 collision_mask = 38
script = ExtResource("1_8ehup") script = ExtResource("1_slakl")
Id = "packsack"
[node name="Player" type="Sprite2D" parent="."] [node name="Player" type="Sprite2D" parent="."]
texture = ExtResource("2_e1ale") texture = ExtResource("2_e1ale")

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@ -1,11 +1,8 @@
using System; using ColdMint.scripts.inventory;
using ColdMint.scripts.debug;
using ColdMint.scripts.item;
using Godot; using Godot;
namespace ColdMint.scripts.inventory; namespace ColdMint.scripts.item;
/// <summary> /// <summary>
/// <para>packsack</para> /// <para>packsack</para>

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@ -6,6 +6,8 @@ using ColdMint.scripts.inventory;
using ColdMint.scripts.item.weapon; using ColdMint.scripts.item.weapon;
using Godot; using Godot;
using Packsack = ColdMint.scripts.item.Packsack;
namespace ColdMint.scripts.utils; namespace ColdMint.scripts.utils;
/// <summary> /// <summary>