Support for saving node data to json files.

支持将节点数据转存为json文件了。
This commit is contained in:
Cold-Mint 2024-05-15 21:52:07 +08:00
parent 2fded22910
commit 2e64f57749
Signed by: Cold-Mint
GPG Key ID: C5A9BF8A98E0CE99
15 changed files with 420 additions and 71 deletions

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@ -7,7 +7,4 @@
<RootNamespace>ColdMint</RootNamespace> <RootNamespace>ColdMint</RootNamespace>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Folder Include="scripts\map\branch\" />
</ItemGroup>
</Project> </Project>

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@ -22,4 +22,7 @@ default_room_name,房间{0},Room{0},部屋{0}です
room_template_collection_prompt,房间模板集(每一行被认为是一条房间模板地址。),Room template set (Each row is considered to be one room template address.),お部屋テンプレートセット(各行がお部屋テンプレートアドレスとされています。) room_template_collection_prompt,房间模板集(每一行被认为是一条房间模板地址。),Room template set (Each row is considered to be one room template address.),お部屋テンプレートセット(各行がお部屋テンプレートアドレスとされています。)
error_specifying_room_template_line,位于{0}错误,文件不存在。,"Located at {0} error, file does not exist.",{0}エラーに位置し、ファイルは存在しません。 error_specifying_room_template_line,位于{0}错误,文件不存在。,"Located at {0} error, file does not exist.",{0}エラーに位置し、ファイルは存在しません。
line_errors_must_start_with_res,位于{0}错误必须以res://开头。,"Located at {0} error, must start with res://.",{0}エラーに位置し、res://で始めなければなりません。 line_errors_must_start_with_res,位于{0}错误必须以res://开头。,"Located at {0} error, must start with res://.",{0}エラーに位置し、res://で始めなければなりません。
display_current_page_data,显示当前页面数据,Displays the current page data,現在のページデータを表示します open_the_export_directory,打开导出目录,Open the export directory,エクスポートディレクトリを開きます
save,保存,Save,保留
filename,文件名,File name,ファイル名
cancel,取消,Cancel,キャンセル
1 id zh en jp
22 room_template_collection_prompt 房间模板集(每一行被认为是一条房间模板地址。) Room template set (Each row is considered to be one room template address.) お部屋テンプレートセット(各行がお部屋テンプレートアドレスとされています。)
23 error_specifying_room_template_line 位于{0}错误,文件不存在。 Located at {0} error, file does not exist. {0}エラーに位置し、ファイルは存在しません。
24 line_errors_must_start_with_res 位于{0}错误,必须以res://开头。 Located at {0} error, must start with res://. {0}エラーに位置し、res://で始めなければなりません。
25 display_current_page_data open_the_export_directory 显示当前页面数据 打开导出目录 Displays the current page data Open the export directory 現在のページデータを表示します エクスポートディレクトリを開きます
26 save 保存 Save 保留
27 filename 文件名 File name ファイル名
28 cancel 取消 Cancel キャンセル

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@ -152,9 +152,13 @@ offset_right = -15.0
offset_bottom = 47.0 offset_bottom = 47.0
grow_horizontal = 0 grow_horizontal = 0
[node name="DisplayCurrentPageData" type="Button" parent="HBoxContainer"] [node name="OpenExportFolderButton" type="Button" parent="HBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "display_current_page_data" text = "open_the_export_directory"
[node name="SaveButton" type="Button" parent="HBoxContainer"]
layout_mode = 2
text = "save"
[node name="ShowCreateRoomPanelButton" type="Button" parent="HBoxContainer"] [node name="ShowCreateRoomPanelButton" type="Button" parent="HBoxContainer"]
layout_mode = 2 layout_mode = 2
@ -163,3 +167,75 @@ text = "create_room"
[node name="ReturnButton" type="Button" parent="HBoxContainer"] [node name="ReturnButton" type="Button" parent="HBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "close" text = "close"
[node name="SaveOrloadPanel" type="Panel" parent="."]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 232.0
offset_top = 202.0
offset_right = -121.0
offset_bottom = -155.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="SaveOrloadPanel"]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -18.5
offset_top = 15.0
offset_right = 21.5
offset_bottom = 40.0
grow_horizontal = 2
text = "save"
[node name="LineEdit" type="LineEdit" parent="SaveOrloadPanel"]
layout_mode = 1
anchors_preset = 14
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = 18.0
offset_top = -5.0
offset_right = -18.0
offset_bottom = 28.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label2" type="Label" parent="SaveOrloadPanel"]
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 20.0
offset_top = -38.0
offset_right = 80.0
offset_bottom = -13.0
grow_vertical = 2
text = "filename"
[node name="HBoxContainer" type="HBoxContainer" parent="SaveOrloadPanel"]
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -117.0
offset_top = -50.0
offset_right = -19.0
offset_bottom = -10.0
grow_horizontal = 0
grow_vertical = 0
[node name="CancelButton" type="Button" parent="SaveOrloadPanel/HBoxContainer"]
layout_mode = 2
text = "cancel"
[node name="ActionButton" type="Button" parent="SaveOrloadPanel/HBoxContainer"]
layout_mode = 2
text = "save"

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@ -133,6 +133,85 @@ public static class Config
return OS.HasFeature("debug"); return OS.HasFeature("debug");
} }
public enum OsEnum
{
//unknown
//未知
Unknown,
//Runs on Android (non-web browser)
//在 Android 上运行(非 Web 浏览器)
Android,
//Runs on Linux (non-web browser)
//在 Linux 上运行(非 Web 浏览器)
Linux,
//Runs on macOS (non-Web browser)
//在 macOS 上运行(非 Web 浏览器)
Macos,
//Runs on iOS (non-Web browser)
//在 iOS 上运行(非 Web 浏览器)
Ios,
//Runs on Windows
//在 Windows 上运行
Windows,
//The host operating system is a web browser
//宿主操作系统是网页浏览器
Web,
//Editor
//编辑器
// Editor
}
/// <summary>
/// <para>Get what platform is currently running on</para>
/// <para>获取当前在什么平台上运行</para>
/// </summary>
/// <returns></returns>
public static OsEnum GetOs()
{
// if (OS.HasFeature("editor"))
// {
// return OsEnum.Editor;
// }
if (OS.HasFeature("windows"))
{
return OsEnum.Windows;
}
if (OS.HasFeature("android"))
{
return OsEnum.Android;
}
if (OS.HasFeature("linux"))
{
return OsEnum.Linux;
}
if (OS.HasFeature("web"))
{
return OsEnum.Web;
}
if (OS.HasFeature("macos"))
{
return OsEnum.Macos;
}
if (OS.HasFeature("ios"))
{
return OsEnum.Ios;
}
return OsEnum.Unknown;
}
public static string GetVersion() public static string GetVersion()
{ {
var stringBuilder = new StringBuilder(); var stringBuilder = new StringBuilder();
@ -162,6 +241,17 @@ public static class Config
} }
} }
/// <summary>
/// <para>Get the export directory for the level graph</para>
/// <para>获取关卡图的导出目录</para>
/// </summary>
/// <returns></returns>
public static string GetLevelGraphExportDirectory()
{
return Path.Join(GetGameDataDirectory(), "LevelGraphs");
}
/// <summary> /// <summary>
/// <para>The initial year of creating this game</para> /// <para>The initial year of creating this game</para>
/// <para>创建此游戏的初始年份</para> /// <para>创建此游戏的初始年份</para>
@ -215,11 +305,6 @@ public static class Config
/// </summary> /// </summary>
public const int HorizontalSpeedOfDamageNumbers = 3; public const int HorizontalSpeedOfDamageNumbers = 3;
/// <summary>
/// <para>The file name of the packet's manifest</para>
/// <para>数据包的清单文件名</para>
/// </summary>
public const string DataPackManifestName = "DataPackManifest.json";
/// <summary> /// <summary>
/// <para>VerticalVelocityOfDamageNumbers</para> /// <para>VerticalVelocityOfDamageNumbers</para>

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@ -2,8 +2,8 @@
public class ConnectionData public class ConnectionData
{ {
public IRoomNodeData? From { get; set; } public string? FromId { get; set; }
public IRoomNodeData? To { get; set; } public string? ToId { get; set; }
public int FromPort { get; set; } public int FromPort { get; set; }
public int ToPort { get; set; } public int ToPort { get; set; }
} }

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@ -2,6 +2,8 @@
public interface IRoomNodeData public interface IRoomNodeData
{ {
string Id { get; set; }
/// <summary> /// <summary>
/// <para>Title</para> /// <para>Title</para>
/// <para>标题</para> /// <para>标题</para>

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@ -8,5 +8,7 @@ namespace ColdMint.scripts.levelGraphEditor;
/// </summary> /// </summary>
public class LevelGraphEditorSaveData public class LevelGraphEditorSaveData
{ {
public List<ConnectionData>? ConnectionData { get; set; } public List<ConnectionData>? ConnectionDataList { get; set; }
public List<IRoomNodeData>? RoomNodeDataList { get; set; }
} }

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@ -2,6 +2,7 @@
public class RoomNodeData : IRoomNodeData public class RoomNodeData : IRoomNodeData
{ {
public string Id { get; set; }
public string Title { get; set; } public string Title { get; set; }
public string Description { get; set; } public string Description { get; set; }
} }

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@ -1,11 +1,12 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.Json; using System.Diagnostics;
using ColdMint.scripts.debug; using System.IO;
using ColdMint.scripts.levelGraphEditor; using ColdMint.scripts.levelGraphEditor;
using ColdMint.scripts.serialization; using ColdMint.scripts.serialization;
using ColdMint.scripts.utils; using ColdMint.scripts.utils;
using Godot; using Godot;
using Godot.Collections; using Godot.Collections;
using FileAccess = Godot.FileAccess;
namespace ColdMint.scripts.loader.uiLoader; namespace ColdMint.scripts.loader.uiLoader;
@ -34,13 +35,20 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
private int _roomIndex = 1; private int _roomIndex = 1;
private TextEdit? _roomTemplateCollectionTextEdit; private TextEdit? _roomTemplateCollectionTextEdit;
private Label? _roomTemplateTipsLabel; private Label? _roomTemplateTipsLabel;
private Button? _displayCurrentPageData; private Button? _saveButton;
private Button? _openExportFolderButton;
private HBoxContainer? _hBoxContainer;
public override void InitializeData() public override void InitializeData()
{ {
base.InitializeData(); base.InitializeData();
_roomNodeScene = (PackedScene)GD.Load("res://prefab/ui/RoomNode.tscn"); _roomNodeScene = (PackedScene)GD.Load("res://prefab/ui/RoomNode.tscn");
_defaultRoomName = TranslationServer.Translate("default_room_name"); _defaultRoomName = TranslationServer.Translate("default_room_name");
var folder = Config.GetLevelGraphExportDirectory();
if (!Directory.Exists(folder))
{
Directory.CreateDirectory(folder);
}
} }
@ -53,7 +61,16 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
_roomTemplateTipsLabel.Text = string.Empty; _roomTemplateTipsLabel.Text = string.Empty;
} }
_displayCurrentPageData = GetNode<Button>("HBoxContainer/DisplayCurrentPageData"); _openExportFolderButton = GetNode<Button>("HBoxContainer/OpenExportFolderButton");
if (_openExportFolderButton != null)
{
//If open directories are supported, a button is displayed.
//若支持打开目录,那么显示按钮。
_openExportFolderButton.Visible = ExplorerUtils.SupportOpenDirectory();
}
_hBoxContainer = GetNode<HBoxContainer>("HBoxContainer");
_saveButton = GetNode<Button>("HBoxContainer/SaveButton");
_roomTemplateCollectionTextEdit = GetNode<TextEdit>("CreateOrEditorPanel/RoomTemplateCollectionTextEdit"); _roomTemplateCollectionTextEdit = GetNode<TextEdit>("CreateOrEditorPanel/RoomTemplateCollectionTextEdit");
_graphEdit = GetNode<GraphEdit>("GraphEdit"); _graphEdit = GetNode<GraphEdit>("GraphEdit");
_showCreateRoomPanelButton = GetNode<Button>("HBoxContainer/ShowCreateRoomPanelButton"); _showCreateRoomPanelButton = GetNode<Button>("HBoxContainer/ShowCreateRoomPanelButton");
@ -167,6 +184,14 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
}; };
} }
if (_openExportFolderButton != null)
{
_openExportFolderButton.Pressed += () =>
{
ExplorerUtils.OpenFolder(Config.GetLevelGraphExportDirectory());
};
}
if (_showCreateRoomPanelButton != null) if (_showCreateRoomPanelButton != null)
{ {
_showCreateRoomPanelButton.Pressed += () => _showCreateRoomPanelButton.Pressed += () =>
@ -186,9 +211,9 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
_roomNameLineEdit.Text = string.Format(_defaultRoomName, _roomIndex); _roomNameLineEdit.Text = string.Format(_defaultRoomName, _roomIndex);
} }
if (_returnButton != null) if (_hBoxContainer != null)
{ {
_returnButton.Visible = false; _hBoxContainer.Visible = false;
} }
_showCreateRoomPanelButton.Visible = false; _showCreateRoomPanelButton.Visible = false;
@ -219,6 +244,7 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
var roomNodeData = new RoomNodeData var roomNodeData = new RoomNodeData
{ {
Id = GuidUtils.GetGuid(),
Title = _roomNameLineEdit.Text, Title = _roomNameLineEdit.Text,
Description = _roomDescriptionLineEdit.Text Description = _roomDescriptionLineEdit.Text
}; };
@ -230,20 +256,48 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
}; };
} }
if (_displayCurrentPageData != null) if (_saveButton != null)
{ {
_displayCurrentPageData.Pressed += () => _saveButton.Pressed += () =>
{ {
if (_graphEdit == null) if (_graphEdit == null)
{ {
return; return;
} }
Array<Dictionary> connectionList = _graphEdit.GetConnectionList();
var levelGraphEditorSaveData = new LevelGraphEditorSaveData(); var levelGraphEditorSaveData = new LevelGraphEditorSaveData();
//Serialize room node information
//序列化房间节点信息
var length = _graphEdit.GetChildCount();
if (length <= 0)
{
//no room
//没有房间
return;
}
var roomNodeDataList = new List<IRoomNodeData>();
levelGraphEditorSaveData.RoomNodeDataList = roomNodeDataList;
for (var i = 0; i < length; i++)
{
var node = _graphEdit.GetChild(i);
if (node is not RoomNode roomNode) continue;
var data = roomNode.RoomNodeData;
if (data == null)
{
continue;
}
roomNodeDataList.Add(data);
}
//Serialized connection information
//序列化连接信息
Array<Dictionary> connectionList = _graphEdit.GetConnectionList();
var connectionDataList = new List<ConnectionData>(); var connectionDataList = new List<ConnectionData>();
levelGraphEditorSaveData.ConnectionData = connectionDataList; levelGraphEditorSaveData.ConnectionDataList = connectionDataList;
if (connectionList.Count <= 0) return; if (connectionList.Count > 0)
{
foreach (var dictionary in connectionList) foreach (var dictionary in connectionList)
{ {
if (dictionary == null) if (dictionary == null)
@ -264,44 +318,69 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
switch (typeStr) switch (typeStr)
{ {
case "from_node": case "from_node":
// LogCat.Log("查找"+dictionary[variant].Obj); var fromRoomNodeData = GetRoomNodeData(dictionary[variant].AsString());
// var obj = dictionary[variant].Obj; if (fromRoomNodeData == null)
// if (obj == null) {
// { continue;
// LogCat.Log("obj is null"); }
// continue;
// } connectionData.FromId = fromRoomNodeData.Id;
//
// LogCat.Log("obj is " + obj.ToString());
// var roomNode = dictionary[variant]. as RoomNode;
// LogCat.Log("roomNode is" + (roomNode == null));
// var roomNode = dictionary[variant].As<RoomNode>();
// LogCat.Log("空的?" + (roomNode == null)+"类为"+dictionary[variant].ToString()+"路径为"+dictionary[variant].AsNodePath()+"对于C#"+dictionary[variant].Obj );
// connectionData.From = dictionary[variant].Obj as RoomNode;
// LogCat.Log("类型" + dictionary[variant]);
break; break;
case "from_port": case "from_port":
connectionData.FromPort = dictionary[variant].AsInt32(); connectionData.FromPort = dictionary[variant].AsInt32();
break; break;
case "to_node": case "to_node":
connectionData.To = dictionary[variant].Obj as IRoomNodeData; var toRoomNodeData = GetRoomNodeData(dictionary[variant].AsString());
if (toRoomNodeData == null)
{
continue;
}
connectionData.ToId = toRoomNodeData.Id;
break; break;
case "to_port": case "to_port":
connectionData.ToPort = dictionary[variant].AsInt32(); connectionData.ToPort = dictionary[variant].AsInt32();
break; break;
} }
}
LogCat.Log(variant.ToString());
connectionDataList.Add(connectionData); connectionDataList.Add(connectionData);
} }
} }
LogCat.Log(JsonSerialization.Serialize(connectionDataList)); var filePath = Path.Join(Config.GetLevelGraphExportDirectory(), GuidUtils.GetGuid() + ".json");
File.WriteAllText(filePath, JsonSerialization.Serialize(levelGraphEditorSaveData));
}; };
} }
} }
/// <summary>
/// <para>Get node data by name</para>
/// <para>根据名称获取节点数据</para>
/// </summary>
/// <param name="name">
///<para>name</para>
///<para>名称</para>
/// </param>
/// <returns></returns>
private IRoomNodeData? GetRoomNodeData(string name)
{
if (_graphEdit == null)
{
return null;
}
var roomNode = _graphEdit.GetNodeOrNull<RoomNode>(name);
if (roomNode == null)
{
return null;
}
return roomNode.RoomNodeData;
}
/// <summary> /// <summary>
/// <para>Hide the Create Room panel</para> /// <para>Hide the Create Room panel</para>
/// <para>隐藏创建房间面板</para> /// <para>隐藏创建房间面板</para>
@ -318,9 +397,9 @@ public partial class LevelGraphEditorLoader : UiLoaderTemplate
_createOrEditorPanel.Visible = false; _createOrEditorPanel.Visible = false;
} }
if (_returnButton != null) if (_hBoxContainer != null)
{ {
_returnButton.Visible = true; _hBoxContainer.Visible = true;
} }
if (_showCreateRoomPanelButton != null) if (_showCreateRoomPanelButton != null)

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@ -1,5 +1,7 @@
using System.IO; using System.IO;
using System.Text.Encodings.Web;
using System.Text.Json; using System.Text.Json;
using System.Text.Unicode;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace ColdMint.scripts.serialization; namespace ColdMint.scripts.serialization;
@ -10,7 +12,13 @@ public static class JsonSerialization
{ {
//Case-insensitive attribute matching //Case-insensitive attribute matching
//不区分大小写的属性匹配 //不区分大小写的属性匹配
PropertyNameCaseInsensitive = true PropertyNameCaseInsensitive = true,
//Try to avoid metastasis
//尽量避免转移
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping,
//Enable smart Print
//启用漂亮打印
WriteIndented = true
}; };
/// <summary> /// <summary>

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@ -0,0 +1,80 @@
using System;
using System.Diagnostics;
namespace ColdMint.scripts.utils;
/// <summary>
/// <para>Explorer Utils</para>
/// <para>资源管理器工具</para>
/// </summary>
public class ExplorerUtils
{
/// <summary>
/// <para>Call Explorer to open the directory</para>
/// <para>调用资源管理器打开目录</para>
/// </summary>
/// <param name="path">
///<para>要打开的目录路径</para>
///<para>The path of the directory to open</para>
/// </param>
public static void OpenFolder(string path)
{
var osEnum = Config.GetOs();
switch (osEnum)
{
case Config.OsEnum.Windows:
var startInfoWindows = new ProcessStartInfo
{
Arguments = path,
FileName = "explorer.exe"
};
Process.Start(startInfoWindows);
break;
case Config.OsEnum.Linux:
// Use the xdg-open command to open the directory on Linux
// 使用xdg-open命令在Linux上打开目录
var startInfoLinux = new ProcessStartInfo
{
Arguments = path,
FileName = "xdg-open"
};
Process.Start(startInfoLinux);
break;
case Config.OsEnum.Android:
// A different approach may be required on Android, as there is usually no desktop environment
// A general Intent is used here to open the file manager, but a specific implementation may be required
// The following code is only an indication, the actual implementation may need to be adjusted according to the Android API
// Android上可能需要使用不同的方法因为通常没有桌面环境
// 这里使用一个通用的Intent来打开文件管理器但可能需要具体的实现
// 以下代码只是一个示意实际的实现可能需要根据Android API进行调整
var startInfoAndroid = new ProcessStartInfo
{
Arguments = "VIEW",
FileName = "content://com.android.externalstorage.documents/tree/primary%3ADocuments"
};
Process.Start(startInfoAndroid);
break;
default:
throw new NotImplementedException($"No implementation for OS: {osEnum}");
}
}
/// <summary>
/// <para>Whether opening directories using Explorer is supported on the current system</para>
/// <para>在当前系统上是否支持使用资源管理器打开目录</para>
/// </summary>
/// <returns></returns>
public static bool SupportOpenDirectory()
{
var osEnum = Config.GetOs();
switch (osEnum)
{
case Config.OsEnum.Windows:
case Config.OsEnum.Linux:
case Config.OsEnum.Android:
return true;
default:
return false;
}
}
}

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@ -0,0 +1,16 @@
using System;
namespace ColdMint.scripts.utils;
public class GuidUtils
{
/// <summary>
/// <para>Get the new GUID</para>
/// <para>获取新的GUID</para>
/// </summary>
/// <returns></returns>
public static string GetGuid()
{
return Guid.NewGuid().ToString();
}
}