Joining and leaving certificate.
加入离职证明。
This commit is contained in:
parent
bfc5ee6ac9
commit
02f2fa0d93
10
data/itemRegs/items.yaml
Normal file
10
data/itemRegs/items.yaml
Normal file
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@ -0,0 +1,10 @@
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#Register spells used by the projectile here.
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#在这里注册抛射体使用的法术。
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#Note: The id must be the same as the item id in the scene. Otherwise, an ArgumentException will be thrown.
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#备注:id必须和场景内的物品id保持一致。否则会抛出ArgumentException。
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#After you declare the id of the item, add the corresponding localized text to the csv file in the locals' folder. For example, if the id is a corresponding name is item_a and the corresponding description is item_a_desc.
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#当您声明物品的id后,请在locals文件夹中的csv文件中添加相应的本地化文本。例如:id为a,则对应的名称为item_a,对应的描述为item_a_desc。
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- id: resignation_certificate
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scene_path: res://prefab/items/resignationCertificate.tscn
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icon_path: res://sprites/projectile/resignationCertificate.png
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max_stack_value: 1
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@ -19,39 +19,297 @@ connection_data_list:
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||||||
to_id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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to_id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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||||||
from_port: 0
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from_port: 0
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||||||
to_port: 0
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to_port: 0
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||||||
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- from_id: c0255eb6-2c75-44f7-9058-0921fe8fb0d8
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to_id: 46d8c16d-66fb-409e-b02a-7825dcf59796
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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||||||
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to_id: 20b486d3-3558-4d4a-b67b-d6df08e66a6a
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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||||||
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to_id: 012795b2-297c-404a-b96f-dff8a6b6a720
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 012795b2-297c-404a-b96f-dff8a6b6a720
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||||||
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to_id: 7eba7a72-88c9-4018-82db-100c9521938b
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
|
- from_id: 46d8c16d-66fb-409e-b02a-7825dcf59796
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||||||
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to_id: 5e27b3cd-7de8-4476-b96f-199ffce9b10c
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 46d8c16d-66fb-409e-b02a-7825dcf59796
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||||||
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to_id: 43d7c799-3db5-4b13-b160-f9133f15a970
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
|
- from_id: 7eba7a72-88c9-4018-82db-100c9521938b
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||||||
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to_id: a54cf238-a368-4979-abb2-3a435b726d29
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
|
- from_id: 20b486d3-3558-4d4a-b67b-d6df08e66a6a
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||||||
|
to_id: e69c3d51-11d3-408f-bfc8-b955183e2abe
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||||||
|
from_port: 0
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||||||
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to_port: 0
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||||||
|
- from_id: e69c3d51-11d3-408f-bfc8-b955183e2abe
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||||||
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to_id: 27111bc7-cbbd-4a4f-9fe6-cf3948f74efd
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||||||
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 27111bc7-cbbd-4a4f-9fe6-cf3948f74efd
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to_id: 7e5d5fd3-1255-4523-8057-377a4fbd50d8
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from_port: 0
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||||||
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to_port: 0
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||||||
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- from_id: 5e27b3cd-7de8-4476-b96f-199ffce9b10c
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to_id: 4129b4a0-a02e-4751-9ca8-b2bc1c679b02
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from_port: 0
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to_port: 0
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||||||
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- from_id: 4129b4a0-a02e-4751-9ca8-b2bc1c679b02
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to_id: fb77ea9a-fd4d-4fc8-92a4-1e5d4d1219a8
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from_port: 0
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to_port: 0
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||||||
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- from_id: fb77ea9a-fd4d-4fc8-92a4-1e5d4d1219a8
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to_id: 0aa908bd-b5fe-4a80-8e74-9a862d7c9af0
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from_port: 0
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to_port: 0
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||||||
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- from_id: 43d7c799-3db5-4b13-b160-f9133f15a970
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to_id: dff8a1e6-a5ae-41b4-b136-95729bf3a8d3
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from_port: 0
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to_port: 0
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||||||
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- from_id: dff8a1e6-a5ae-41b4-b136-95729bf3a8d3
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to_id: 676ba8a3-9ac8-4606-858e-5aa3b3e5101c
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from_port: 0
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to_port: 0
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||||||
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- from_id: 676ba8a3-9ac8-4606-858e-5aa3b3e5101c
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to_id: 80c69468-6558-4c12-86cd-7ba6533d3758
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from_port: 0
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to_port: 0
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||||||
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- from_id: 0aa908bd-b5fe-4a80-8e74-9a862d7c9af0
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to_id: c6f9bd56-5025-40f6-97b9-1e73eac1c5f6
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from_port: 0
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to_port: 0
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- from_id: 7e5d5fd3-1255-4523-8057-377a4fbd50d8
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to_id: 03896855-9956-4442-909c-7d633fa97ed9
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from_port: 0
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to_port: 0
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- from_id: 80c69468-6558-4c12-86cd-7ba6533d3758
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to_id: d43494e4-0ec3-4e29-a617-6a3ff7727a11
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from_port: 0
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to_port: 0
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room_node_data_list:
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room_node_data_list:
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- id: c0255eb6-2c75-44f7-9058-0921fe8fb0d8
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title: 起点房间
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description: 测试的起点房间。
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room_template_set:
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- 'res://prefab/roomTemplates/dungeon/initialRoom.tscn'
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tags:
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- StartingRoom
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room_injection_processor_data: null
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- id: ba32e05c-0c80-4a79-b5ce-5b8150400e05
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title: 房间3
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description: ''
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room_template_set:
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- 'res://prefab/roomTemplates/dungeon/'
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tags: null
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- id: 4ae948ea-82b7-4b2d-bec2-19ed8a9d4c03
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title: 大厅
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description: 比普通房间要大一些的房间,有多个门,用于连接到其他房间。
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room_template_set:
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- 'res://prefab/roomTemplates/dungeon/utilityRoom.tscn'
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tags: null
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room_injection_processor_data: null
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- id: 8b3d645a-96c0-407e-871d-6f4a0b69557b
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- id: 8b3d645a-96c0-407e-871d-6f4a0b69557b
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title: 房间4
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title: 房间4
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description: ''
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description: ''
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room_template_set:
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room_template_set:
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- 'res://prefab/roomTemplates/dungeon/'
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- res://prefab/roomTemplates/dungeon/
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tags: null
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tags:
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room_injection_processor_data: ''
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: ba32e05c-0c80-4a79-b5ce-5b8150400e05
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title: 房间3
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data:
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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- id: 7e3ae680-3d7e-4ae9-b82f-5bfbe1c2f613
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title: 房间5
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title: 房间5
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description: ''
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description: ''
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room_template_set:
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room_template_set:
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- 'res://prefab/roomTemplates/dungeon/'
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- res://prefab/roomTemplates/dungeon/
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tags: null
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tags:
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room_injection_processor_data: ''
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 20b486d3-3558-4d4a-b67b-d6df08e66a6a
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title: 房间7
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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- id: 012795b2-297c-404a-b96f-dff8a6b6a720
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title: 房间8
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 46d8c16d-66fb-409e-b02a-7825dcf59796
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title: 房间6
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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||||||
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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- id: 7eba7a72-88c9-4018-82db-100c9521938b
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||||||
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title: 房间9
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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||||||
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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||||||
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- id: 5e27b3cd-7de8-4476-b96f-199ffce9b10c
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title: 房间10
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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||||||
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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- id: a54cf238-a368-4979-abb2-3a435b726d29
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title: 房间12
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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||||||
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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- id: e69c3d51-11d3-408f-bfc8-b955183e2abe
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title: 房间13
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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||||||
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exit_room_event_handler_id:
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- id: 4ae948ea-82b7-4b2d-bec2-19ed8a9d4c03
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title: 大厅
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description: 比普通房间要大一些的房间,有多个门,用于连接到其他房间。
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room_template_set:
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- res://prefab/roomTemplates/dungeon/utilityRoom.tscn
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tags:
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room_injection_processor_data:
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: c0255eb6-2c75-44f7-9058-0921fe8fb0d8
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title: 起点房间
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description: 测试的起点房间。
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room_template_set:
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- res://prefab/roomTemplates/dungeon/initialRoom.tscn
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tags:
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- StartingRoom
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room_injection_processor_data:
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 27111bc7-cbbd-4a4f-9fe6-cf3948f74efd
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title: 房间15
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 7e5d5fd3-1255-4523-8057-377a4fbd50d8
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title: 房间14
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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|
enter_room_event_handler_id:
|
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|
exit_room_event_handler_id:
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- id: 4129b4a0-a02e-4751-9ca8-b2bc1c679b02
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title: 房间17
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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|
tags:
|
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|
room_injection_processor_data: ''
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|
enter_room_event_handler_id:
|
||||||
|
exit_room_event_handler_id:
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|
- id: fb77ea9a-fd4d-4fc8-92a4-1e5d4d1219a8
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title: 房间18
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|
description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
|
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|
enter_room_event_handler_id:
|
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|
exit_room_event_handler_id:
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- id: 0aa908bd-b5fe-4a80-8e74-9a862d7c9af0
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title: 房间19
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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|
tags:
|
||||||
|
room_injection_processor_data: ''
|
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|
enter_room_event_handler_id:
|
||||||
|
exit_room_event_handler_id:
|
||||||
|
- id: 43d7c799-3db5-4b13-b160-f9133f15a970
|
||||||
|
title: 房间11
|
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description: ''
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room_template_set:
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|
- res://prefab/roomTemplates/dungeon/
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|
tags:
|
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 676ba8a3-9ac8-4606-858e-5aa3b3e5101c
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title: 房间23
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: dff8a1e6-a5ae-41b4-b136-95729bf3a8d3
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title: 房间20
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: 80c69468-6558-4c12-86cd-7ba6533d3758
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title: 房间24
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description: ''
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room_template_set:
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- res://prefab/roomTemplates/dungeon/
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tags:
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room_injection_processor_data: ''
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enter_room_event_handler_id:
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exit_room_event_handler_id:
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- id: c6f9bd56-5025-40f6-97b9-1e73eac1c5f6
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title: 房间22
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description: ''
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|
room_template_set:
|
||||||
|
- res://prefab/roomTemplates/dungeon/
|
||||||
|
tags:
|
||||||
|
room_injection_processor_data: ''
|
||||||
|
enter_room_event_handler_id:
|
||||||
|
exit_room_event_handler_id:
|
||||||
|
- id: 03896855-9956-4442-909c-7d633fa97ed9
|
||||||
|
title: 房间21
|
||||||
|
description: ''
|
||||||
|
room_template_set:
|
||||||
|
- res://prefab/roomTemplates/dungeon/
|
||||||
|
tags:
|
||||||
|
room_injection_processor_data: ''
|
||||||
|
enter_room_event_handler_id:
|
||||||
|
exit_room_event_handler_id:
|
||||||
|
- id: d43494e4-0ec3-4e29-a617-6a3ff7727a11
|
||||||
|
title: 房间16
|
||||||
|
description: ''
|
||||||
|
room_template_set:
|
||||||
|
- res://prefab/roomTemplates/dungeon/
|
||||||
|
tags:
|
||||||
|
room_injection_processor_data: ''
|
||||||
|
enter_room_event_handler_id:
|
||||||
|
exit_room_event_handler_id:
|
|
@ -3,6 +3,9 @@ id,zh,en,ja
|
||||||
#自杀
|
#自杀
|
||||||
death_info_self_1,{0}误伤了自己。,{0} accidentally shot themself.,{0}誤って自分を傷つけました。
|
death_info_self_1,{0}误伤了自己。,{0} accidentally shot themself.,{0}誤って自分を傷つけました。
|
||||||
death_info_self_2,{0}忘记了瞄准。,{0} forgot to aim.,{0}照準を忘れました。
|
death_info_self_2,{0}忘记了瞄准。,{0} forgot to aim.,{0}照準を忘れました。
|
||||||
|
#Died reading a separation certificate.
|
||||||
|
#死于阅读离职证明。
|
||||||
|
death_info_resignation_certificate,{0}阅读冷薄荷的离职证明被毒害了!(你知道的太多了),{0} Read Cold Mint's separation certificate was poisoned!(You know too much),{0}コールドミントの離職証明書を読んで毒されました!(あなたは知りすぎです)
|
||||||
#Default death message
|
#Default death message
|
||||||
#默认死亡信息
|
#默认死亡信息
|
||||||
death_info_default,{0}被{1}杀死了。,{0} is killed by {1}.,{0}は{1}に殺されました。
|
death_info_default,{0}被{1}杀死了。,{0} is killed by {1}.,{0}は{1}に殺されました。
|
|
|
@ -7,3 +7,5 @@ item_necromancy,死灵法术,necromancy,ネクロマンシー
|
||||||
item_necromancy_desc,法术的实体化弹丸。,The materialized projectile of a spell.,術の実体化した弾丸です。
|
item_necromancy_desc,法术的实体化弹丸。,The materialized projectile of a spell.,術の実体化した弾丸です。
|
||||||
item_x3,三重射击法术,Triple shot spell,三重射撃術です
|
item_x3,三重射击法术,Triple shot spell,三重射撃術です
|
||||||
item_x3_desc,使发射器一次射出三颗弹丸。,Make the launcher shoot three pellets at a time.,発射機から一度に三つの弾丸を発射させます。
|
item_x3_desc,使发射器一次射出三颗弹丸。,Make the launcher shoot three pellets at a time.,発射機から一度に三つの弾丸を発射させます。
|
||||||
|
item_resignation_certificate,离职证明,Resignation certificate,退職証明書です
|
||||||
|
item_resignation_certificate_desc,冷薄荷,感谢您在职时为公司做出的贡献。,"Cold Mint, thank you for your service to the company.",コールドミント、現役時代のご貢献ありがとうございました。
|
|
49
prefab/items/resignationCertificate.tscn
Normal file
49
prefab/items/resignationCertificate.tscn
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
[gd_scene load_steps=6 format=3 uid="uid://cj36fjtrlo03t"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/inventory/ResignationCertificate.cs" id="1_nydte"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="2_ei0j2"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dyfqdpdlq286h" path="res://sprites/projectile/resignationCertificate.png" id="3_jwff2"]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ujexv"]
|
||||||
|
radius = 6.0
|
||||||
|
height = 21.0
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_xnc20"]
|
||||||
|
radius = 6.0
|
||||||
|
height = 21.0
|
||||||
|
|
||||||
|
[node name="Resignation certificate" type="RigidBody2D"]
|
||||||
|
collision_layer = 8
|
||||||
|
collision_mask = 34
|
||||||
|
angular_damp = -1.0
|
||||||
|
script = ExtResource("1_nydte")
|
||||||
|
|
||||||
|
[node name="DamageArea2D" type="Area2D" parent="."]
|
||||||
|
collision_layer = 8
|
||||||
|
collision_mask = 102
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageArea2D"]
|
||||||
|
position = Vector2(1, 0.5)
|
||||||
|
shape = SubResource("CapsuleShape2D_ujexv")
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(1, 0.5)
|
||||||
|
shape = SubResource("CapsuleShape2D_xnc20")
|
||||||
|
|
||||||
|
[node name="Marker2D" type="Marker2D" parent="."]
|
||||||
|
position = Vector2(65, 0)
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Marker2D"]
|
||||||
|
stream = ExtResource("2_ei0j2")
|
||||||
|
bus = &"SoundEffect"
|
||||||
|
|
||||||
|
[node name="TipLabel" type="Label" parent="."]
|
||||||
|
offset_left = -19.0
|
||||||
|
offset_top = 23.0
|
||||||
|
offset_right = 21.0
|
||||||
|
offset_bottom = 48.0
|
||||||
|
|
||||||
|
[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
|
||||||
|
|
||||||
|
[node name="X3" type="Sprite2D" parent="."]
|
||||||
|
texture = ExtResource("3_jwff2")
|
|
@ -1,8 +1,9 @@
|
||||||
[gd_scene load_steps=9 format=4 uid="uid://br778i2b0skil"]
|
[gd_scene load_steps=10 format=4 uid="uid://br778i2b0skil"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/map/AiCharacterSpawn.cs" id="1_y2vgj"]
|
[ext_resource type="Script" path="res://scripts/map/AiCharacterSpawn.cs" id="1_y2vgj"]
|
||||||
[ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="2_ngfnn"]
|
[ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="2_ngfnn"]
|
||||||
[ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="3_r2p3x"]
|
[ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="3_r2p3x"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://djsh4unystlf0" path="res://prefab/furnitures/SpellEditor.tscn" id="4_rean8"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"]
|
||||||
size = Vector2(505, 186)
|
size = Vector2(505, 186)
|
||||||
|
@ -85,3 +86,6 @@ visible = false
|
||||||
position = Vector2(256, 96.5)
|
position = Vector2(256, 96.5)
|
||||||
scale = Vector2(15.875, 5.96875)
|
scale = Vector2(15.875, 5.96875)
|
||||||
texture = ExtResource("3_r2p3x")
|
texture = ExtResource("3_r2p3x")
|
||||||
|
|
||||||
|
[node name="RigidBody2D" parent="." instance=ExtResource("4_rean8")]
|
||||||
|
position = Vector2(239, 101)
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
[gd_scene load_steps=9 format=4 uid="uid://du5ldsp613fei"]
|
[gd_scene load_steps=8 format=4 uid="uid://du5ldsp613fei"]
|
||||||
|
|
||||||
[ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="1_rn2om"]
|
[ext_resource type="TileSet" uid="uid://c4wpp12rr44hi" path="res://tileSets/dungeon.tres" id="1_rn2om"]
|
||||||
[ext_resource type="Script" path="res://scripts/map/PlayerSpawn.cs" id="2_6p8mv"]
|
[ext_resource type="Script" path="res://scripts/map/PlayerSpawn.cs" id="2_6p8mv"]
|
||||||
[ext_resource type="Script" path="res://scripts/map/ItemSpawn.cs" id="3_v1tlc"]
|
[ext_resource type="Script" path="res://scripts/map/ItemSpawn.cs" id="3_v1tlc"]
|
||||||
[ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="5_4pssd"]
|
[ext_resource type="Texture2D" uid="uid://drw45jlmfo0su" path="res://sprites/light/White_100.png" id="5_4pssd"]
|
||||||
[ext_resource type="PackedScene" uid="uid://djsh4unystlf0" path="res://prefab/furnitures/SpellEditor.tscn" id="5_7c8bh"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kiih8"]
|
||||||
size = Vector2(507, 251)
|
size = Vector2(507, 251)
|
||||||
|
@ -60,6 +59,11 @@ position = Vector2(321, 118)
|
||||||
script = ExtResource("3_v1tlc")
|
script = ExtResource("3_v1tlc")
|
||||||
ItemId = "necromancy"
|
ItemId = "necromancy"
|
||||||
|
|
||||||
|
[node name="ItemMarker2D5" type="Marker2D" parent="."]
|
||||||
|
position = Vector2(381, 136)
|
||||||
|
script = ExtResource("3_v1tlc")
|
||||||
|
ItemId = "resignation_certificate"
|
||||||
|
|
||||||
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
|
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
|
||||||
navigation_polygon = SubResource("NavigationPolygon_064c7")
|
navigation_polygon = SubResource("NavigationPolygon_064c7")
|
||||||
|
|
||||||
|
@ -91,7 +95,3 @@ visible = false
|
||||||
position = Vector2(259.5, 128.5)
|
position = Vector2(259.5, 128.5)
|
||||||
scale = Vector2(16.0312, 7.96875)
|
scale = Vector2(16.0312, 7.96875)
|
||||||
texture = ExtResource("5_4pssd")
|
texture = ExtResource("5_4pssd")
|
||||||
|
|
||||||
[node name="RigidBody2D" parent="." instance=ExtResource("5_7c8bh")]
|
|
||||||
position = Vector2(149, 109)
|
|
||||||
collision_mask = 0
|
|
||||||
|
|
|
@ -120,6 +120,8 @@ visible = false
|
||||||
|
|
||||||
[node name="SpellContainer" type="Node2D" parent="."]
|
[node name="SpellContainer" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="PickAbleContainer" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="PlayerContainer" type="Node2D" parent="."]
|
[node name="PlayerContainer" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="AICharacterContainer" type="Node2D" parent="."]
|
[node name="AICharacterContainer" type="Node2D" parent="."]
|
||||||
|
|
|
@ -177,6 +177,12 @@ public static class Config
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static readonly Variant EmptyVariant = new();
|
public static readonly Variant EmptyVariant = new();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// <para>Blank string</para>
|
||||||
|
/// <para>空白字符串</para>
|
||||||
|
/// </summary>
|
||||||
|
public static readonly string? EmptyString = null;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <para>IsDebug</para>
|
/// <para>IsDebug</para>
|
||||||
|
@ -235,6 +241,12 @@ public static class Config
|
||||||
///<para>用于远程武器内的特殊物品类型</para>
|
///<para>用于远程武器内的特殊物品类型</para>
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
public const int Spell = 4;
|
public const int Spell = 4;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// <para>Common item types</para>
|
||||||
|
/// <para>普通的物品类型</para>
|
||||||
|
/// </summary>
|
||||||
|
public const int Item = 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -73,6 +73,12 @@ public static class GameSceneDepend
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static Node2D? PlayerContainer { get; set; }
|
public static Node2D? PlayerContainer { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// <para>PickAbleContainer</para>
|
||||||
|
/// <para>可拾捡物容器</para>
|
||||||
|
/// </summary>
|
||||||
|
public static Node2D? PickAbleContainer { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <para>AICharacterContainer</para>
|
/// <para>AICharacterContainer</para>
|
||||||
/// <para>AICharacter角色</para>
|
/// <para>AICharacter角色</para>
|
||||||
|
|
20
scripts/deathInfo/ResignationCertificateDeathInfoHandler.cs
Normal file
20
scripts/deathInfo/ResignationCertificateDeathInfoHandler.cs
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ColdMint.scripts.character;
|
||||||
|
using ColdMint.scripts.inventory;
|
||||||
|
using ColdMint.scripts.utils;
|
||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace ColdMint.scripts.deathInfo;
|
||||||
|
|
||||||
|
public class ResignationCertificateDeathInfoHandler: IDeathInfoHandler
|
||||||
|
{
|
||||||
|
public Task<string?> GenerateDeathInfo(string victimName, string killerName, Player victim, Node killer)
|
||||||
|
{
|
||||||
|
if (killer is ResignationCertificate)
|
||||||
|
{
|
||||||
|
return Task.FromResult(
|
||||||
|
TranslationServerUtils.TranslateWithFormat("death_info_resignation_certificate", victimName));
|
||||||
|
}
|
||||||
|
return Task.FromResult(Config.EmptyString);
|
||||||
|
}
|
||||||
|
}
|
41
scripts/inventory/ResignationCertificate.cs
Normal file
41
scripts/inventory/ResignationCertificate.cs
Normal file
|
@ -0,0 +1,41 @@
|
||||||
|
using ColdMint.scripts.character;
|
||||||
|
using ColdMint.scripts.damage;
|
||||||
|
using ColdMint.scripts.pickable;
|
||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace ColdMint.scripts.inventory;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// <para>ResignationCertificate</para>
|
||||||
|
/// <para>离职证明</para>
|
||||||
|
/// </summary>
|
||||||
|
public partial class ResignationCertificate : PickAbleTemplate
|
||||||
|
{
|
||||||
|
private readonly Damage _damage = new()
|
||||||
|
{
|
||||||
|
MaxDamage = 1,
|
||||||
|
MinDamage = 1,
|
||||||
|
CriticalStrikeProbability = 100,
|
||||||
|
Type = Config.DamageType.Magic
|
||||||
|
};
|
||||||
|
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
base._Ready();
|
||||||
|
_damage.CreateDamage();
|
||||||
|
_damage.Attacker = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int ItemType
|
||||||
|
{
|
||||||
|
get => Config.ItemType.Item;
|
||||||
|
}
|
||||||
|
public override bool Use(Node2D? owner, Vector2 targetGlobalPosition)
|
||||||
|
{
|
||||||
|
if (Owner is CharacterTemplate characterTemplate)
|
||||||
|
{
|
||||||
|
return characterTemplate.Damage(_damage);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
|
@ -61,6 +61,10 @@ public partial class GameSceneLoader : SceneLoaderTemplate
|
||||||
//加载玩家容器
|
//加载玩家容器
|
||||||
var playerContainer = GetNode<Node2D>("PlayerContainer");
|
var playerContainer = GetNode<Node2D>("PlayerContainer");
|
||||||
GameSceneDepend.PlayerContainer = playerContainer;
|
GameSceneDepend.PlayerContainer = playerContainer;
|
||||||
|
//Load the pickable container
|
||||||
|
//加载可拾捡物容器
|
||||||
|
var pickAbleContainer = GetNode<Node2D>("PickAbleContainer");
|
||||||
|
GameSceneDepend.PickAbleContainer = pickAbleContainer;
|
||||||
//Setting up the mini map
|
//Setting up the mini map
|
||||||
//设置迷你地图
|
//设置迷你地图
|
||||||
var miniMap = GetNode<MiniMap>("CanvasLayer/Control/MapContainer/MiniMap");
|
var miniMap = GetNode<MiniMap>("CanvasLayer/Control/MapContainer/MiniMap");
|
||||||
|
|
|
@ -84,6 +84,7 @@ public partial class SplashScreenLoader : UiLoaderTemplate
|
||||||
LogCat.MinLogLevel = Config.IsDebug() ? LogCat.InfoLogLevel : LogCat.DisableAllLogLevel;
|
LogCat.MinLogLevel = Config.IsDebug() ? LogCat.InfoLogLevel : LogCat.DisableAllLogLevel;
|
||||||
AssetHolder.LoadStaticAsset();
|
AssetHolder.LoadStaticAsset();
|
||||||
ContributorDataManager.RegisterAllContributorData();
|
ContributorDataManager.RegisterAllContributorData();
|
||||||
|
DeathInfoGenerator.RegisterDeathInfoHandler(new ResignationCertificateDeathInfoHandler());
|
||||||
DeathInfoGenerator.RegisterDeathInfoHandler(new SelfDeathInfoHandler());
|
DeathInfoGenerator.RegisterDeathInfoHandler(new SelfDeathInfoHandler());
|
||||||
MapGenerator.RegisterRoomInjectionProcessor(new ChanceRoomInjectionProcessor());
|
MapGenerator.RegisterRoomInjectionProcessor(new ChanceRoomInjectionProcessor());
|
||||||
MapGenerator.RegisterRoomInjectionProcessor(new TimeIntervalRoomInjectorProcessor());
|
MapGenerator.RegisterRoomInjectionProcessor(new TimeIntervalRoomInjectorProcessor());
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using ColdMint.scripts.character;
|
using ColdMint.scripts.character;
|
||||||
using ColdMint.scripts.debug;
|
using ColdMint.scripts.debug;
|
||||||
|
using ColdMint.scripts.pickable;
|
||||||
using ColdMint.scripts.projectile;
|
using ColdMint.scripts.projectile;
|
||||||
using Godot;
|
using Godot;
|
||||||
using Packsack = ColdMint.scripts.inventory.Packsack;
|
using Packsack = ColdMint.scripts.inventory.Packsack;
|
||||||
|
@ -255,6 +256,11 @@ public static class NodeUtils
|
||||||
return GameSceneDepend.DynamicUiGroup;
|
return GameSceneDepend.DynamicUiGroup;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (GameSceneDepend.PickAbleContainer != null && childNode is PickAbleTemplate)
|
||||||
|
{
|
||||||
|
return GameSceneDepend.PickAbleContainer;
|
||||||
|
}
|
||||||
|
|
||||||
return defaultParentNode;
|
return defaultParentNode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
BIN
sprites/projectile/resignationCertificate.png
Normal file
BIN
sprites/projectile/resignationCertificate.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 430 B |
34
sprites/projectile/resignationCertificate.png.import
Normal file
34
sprites/projectile/resignationCertificate.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dyfqdpdlq286h"
|
||||||
|
path="res://.godot/imported/resignationCertificate.png-d4ed8de640c5efbee6aa9a04be31f8ba.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sprites/projectile/resignationCertificate.png"
|
||||||
|
dest_files=["res://.godot/imported/resignationCertificate.png-d4ed8de640c5efbee6aa9a04be31f8ba.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
Loading…
Reference in New Issue
Block a user