Traveller/scripts/levelGraphEditor/RoomNodeData.cs

35 lines
900 B
C#
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using System.Linq;
namespace ColdMint.scripts.levelGraphEditor;
public class RoomNodeData
{
public string? Id { get; set; }
public string? Title { get; set; }
public string? Description { get; set; }
public string[]? RoomTemplateSet { get; set; }
public string[]? Tags { get; set; }
/// <summary>
/// <para>Room injector data</para>
/// <para>房间注入器数据</para>
/// </summary>
public string? RoomInjectionProcessorData { get; set; }
public string? EnterRoomEventHandlerId { get; set; }
public string? ExitRoomEventHandlerId { get; set; }
/// <summary>
/// <para>Whether a tag is held</para>
/// <para>是否持有某个标签</para>
/// </summary>
/// <param name="tag"></param>
/// <returns></returns>
public bool HasTag(string tag)
{
return Tags != null && Tags.Any(t => t == tag);
}
}