2024-04-28 13:55:19 +00:00
|
|
|
using System;
|
|
|
|
using System.Text;
|
2024-06-14 16:14:17 +00:00
|
|
|
using ColdMint.scripts.contribute;
|
|
|
|
using ColdMint.scripts.utils;
|
2024-04-28 13:55:19 +00:00
|
|
|
using Godot;
|
|
|
|
|
|
|
|
namespace ColdMint.scripts.loader.uiLoader;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// <para>UI loader for the main menu</para>
|
|
|
|
/// <para>主菜单的UI加载器</para>
|
|
|
|
/// </summary>
|
|
|
|
public partial class MainMenuLoader : UiLoaderTemplate
|
|
|
|
{
|
2024-07-02 15:16:04 +00:00
|
|
|
private Button? _startGameButton;
|
|
|
|
private Label? _copyrightLabel;
|
|
|
|
private StringBuilder? _copyrightBuilder;
|
|
|
|
private PackedScene? _gameScene;
|
|
|
|
private PackedScene? _contributor;
|
|
|
|
private PackedScene? _levelGraphEditor;
|
|
|
|
private Label? _sloganLabel;
|
|
|
|
private Label? _versionLabel;
|
|
|
|
private Button? _levelGraphEditorButton;
|
|
|
|
private LinkButton? _contributorButton;
|
|
|
|
|
|
|
|
public override void InitializeData()
|
|
|
|
{
|
|
|
|
_gameScene = GD.Load<PackedScene>("res://scenes/game.tscn");
|
|
|
|
_contributor = GD.Load<PackedScene>("res://scenes/contributor.tscn");
|
|
|
|
_levelGraphEditor = GD.Load<PackedScene>("res://scenes/levelGraphEditor.tscn");
|
|
|
|
}
|
2024-06-12 19:04:12 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
public override void InitializeUi()
|
|
|
|
{
|
|
|
|
_contributorButton = GetNode<LinkButton>("VBoxContainer2/ContributorButton");
|
|
|
|
_startGameButton = GetNode<Button>("StartGameButton");
|
|
|
|
_levelGraphEditorButton = GetNode<Button>("levelGraphEditorButton");
|
|
|
|
//The level map editor is only available in debug mode.
|
|
|
|
//关卡图编辑器仅在调试模式可用。
|
|
|
|
_levelGraphEditorButton.Visible = Config.IsDebug();
|
|
|
|
_startGameButton.GrabFocus();
|
|
|
|
_versionLabel = GetNode<Label>("VBoxContainer2/VersionLabel");
|
|
|
|
//Generative copyright
|
|
|
|
//生成版权
|
|
|
|
_copyrightLabel = GetNode<Label>("VBoxContainer/CopyrightLabel");
|
|
|
|
_sloganLabel = GetNode<Label>("CenterContainer2/SloganLabel");
|
|
|
|
_copyrightBuilder = new StringBuilder();
|
|
|
|
_copyrightBuilder.Append('\u00a9');
|
|
|
|
var currentYear = DateTime.Now.Year;
|
|
|
|
_copyrightBuilder.Append(Config.CreationYear);
|
|
|
|
if (currentYear != Config.CreationYear)
|
|
|
|
{
|
|
|
|
_copyrightBuilder.Append('-');
|
|
|
|
_copyrightBuilder.Append(currentYear);
|
|
|
|
}
|
2024-05-24 14:58:52 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
_copyrightBuilder.Append(' ');
|
|
|
|
_copyrightBuilder.Append(Config.CompanyName);
|
|
|
|
_copyrightBuilder.Append(" all rights reserved.");
|
|
|
|
_copyrightLabel.Text = _copyrightBuilder.ToString();
|
|
|
|
_versionLabel.Text = "ver." + Config.GetVersion();
|
|
|
|
_sloganLabel.Text = SloganProvider.GetSlogan();
|
|
|
|
_contributorButton.Text =
|
|
|
|
TranslationServerUtils.TranslateWithFormat("ui_contributor_tips",
|
|
|
|
ContributorDataManager.GetContributorTotals());
|
|
|
|
}
|
2024-06-16 08:56:45 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
public override void LoadUiActions()
|
|
|
|
{
|
|
|
|
if (_startGameButton != null)
|
|
|
|
{
|
|
|
|
_startGameButton.Pressed += () =>
|
|
|
|
{
|
|
|
|
if (_gameScene == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2024-04-28 13:55:19 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
GetTree().ChangeSceneToPacked(_gameScene);
|
|
|
|
};
|
|
|
|
}
|
2024-04-28 13:55:19 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
if (_contributorButton != null)
|
|
|
|
{
|
|
|
|
_contributorButton.Pressed += () =>
|
|
|
|
{
|
|
|
|
if (_contributor == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2024-05-08 10:22:04 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
GetTree().ChangeSceneToPacked(_contributor);
|
|
|
|
};
|
|
|
|
}
|
2024-05-12 10:00:47 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
if (_levelGraphEditorButton != null)
|
|
|
|
{
|
|
|
|
_levelGraphEditorButton.Pressed += () =>
|
|
|
|
{
|
|
|
|
if (_levelGraphEditor == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2024-06-14 16:14:17 +00:00
|
|
|
|
2024-07-02 15:16:04 +00:00
|
|
|
GetTree().ChangeSceneToPacked(_levelGraphEditor);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
2024-07-26 14:38:18 +00:00
|
|
|
}
|