Traveller/scripts/map/events/PlayerInstanceChangeEvent.cs

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using ColdMint.scripts.character;
namespace ColdMint.scripts.map.events;
/// <summary>
/// <para>Player instance change event</para>
/// <para>玩家实例改变事件</para>
/// </summary>
public class PlayerInstanceChangeEvent
{
/// <summary>
/// <para>New player instance</para>
/// <para>新的玩家实例</para>
/// </summary>
// ReSharper disable UnusedAutoPropertyAccessor.Global
public Player? PlayerInstance { get; set; }
// ReSharper restore UnusedAutoPropertyAccessor.Global
}