13 lines
354 B
C#
13 lines
354 B
C#
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using ColdMint.scripts.projectile;
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using Godot;
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namespace ColdMint.scripts.spell;
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public partial class TrackingSpell : SpellPickAble
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{
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public override void ModifyProjectile(int index, Projectile projectile, ref Vector2 velocity)
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{
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base.ModifyProjectile(index, projectile, ref velocity);
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projectile.EnableTracking = true;
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}
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}
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