Traveller/prefab/packsacks/packsack.tscn

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[gd_scene load_steps=4 format=3 uid="uid://cn10fimoem04m"]
[ext_resource type="Script" path="res://scripts/inventory/Packsack.cs" id="1_8ehup"]
[ext_resource type="Texture2D" uid="uid://b1twcink38sh0" path="res://sprites/Player.png" id="2_e1ale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xqyue"]
size = Vector2(41, 57)
[node name="RigidBody2D" type="RigidBody2D"]
collision_layer = 8
collision_mask = 38
script = ExtResource("1_8ehup")
metadata/Id = "Packsack"
metadata/MaxStackQuantity = 1
metadata/Icon = ExtResource("2_e1ale")
metadata/Name = "packsack"
metadata/Description = "packsack_desc"
[node name="Player" type="Sprite2D" parent="."]
texture = ExtResource("2_e1ale")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.5, 3.5)
shape = SubResource("RectangleShape2D_xqyue")