2024-04-28 13:55:19 +00:00
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using System;
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using System.IO;
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using System.Text;
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using ColdMint.scripts.camp;
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2024-06-14 16:14:17 +00:00
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using ColdMint.scripts.contribute;
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2024-06-04 14:23:06 +00:00
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using ColdMint.scripts.deathInfo;
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2024-04-28 13:55:19 +00:00
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using ColdMint.scripts.debug;
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2024-06-22 11:21:06 +00:00
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using ColdMint.scripts.inventory;
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2024-06-16 08:56:45 +00:00
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using ColdMint.scripts.loot;
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2024-05-30 14:49:54 +00:00
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using ColdMint.scripts.map;
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using ColdMint.scripts.map.roomInjectionProcessor;
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2024-06-14 16:14:17 +00:00
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using ColdMint.scripts.utils;
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2024-04-28 13:55:19 +00:00
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using Godot;
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namespace ColdMint.scripts.loader.uiLoader;
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/// <summary>
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/// <para>UI loader for the main menu</para>
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/// <para>主菜单的UI加载器</para>
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/// </summary>
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public partial class MainMenuLoader : UiLoaderTemplate
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{
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2024-07-02 15:16:04 +00:00
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private Button? _startGameButton;
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private Label? _copyrightLabel;
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private StringBuilder? _copyrightBuilder;
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private PackedScene? _gameScene;
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private PackedScene? _contributor;
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private PackedScene? _levelGraphEditor;
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private Label? _sloganLabel;
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private Label? _versionLabel;
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private Button? _levelGraphEditorButton;
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private LinkButton? _contributorButton;
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public override void InitializeUi()
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{
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_contributorButton = GetNode<LinkButton>("VBoxContainer2/ContributorButton");
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_startGameButton = GetNode<Button>("StartGameButton");
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_levelGraphEditorButton = GetNode<Button>("levelGraphEditorButton");
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//The level map editor is only available in debug mode.
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//关卡图编辑器仅在调试模式可用。
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_levelGraphEditorButton.Visible = Config.IsDebug();
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_startGameButton.GrabFocus();
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_versionLabel = GetNode<Label>("VBoxContainer2/VersionLabel");
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//Generative copyright
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//生成版权
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_copyrightLabel = GetNode<Label>("VBoxContainer/CopyrightLabel");
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_sloganLabel = GetNode<Label>("CenterContainer2/SloganLabel");
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_copyrightBuilder = new StringBuilder();
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_copyrightBuilder.Append('\u00a9');
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var currentYear = DateTime.Now.Year;
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_copyrightBuilder.Append(Config.CreationYear);
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if (currentYear != Config.CreationYear)
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{
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_copyrightBuilder.Append('-');
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_copyrightBuilder.Append(currentYear);
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}
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2024-05-24 14:58:52 +00:00
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2024-07-02 15:16:04 +00:00
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_copyrightBuilder.Append(' ');
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_copyrightBuilder.Append(Config.CompanyName);
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_copyrightBuilder.Append(" all rights reserved.");
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_copyrightLabel.Text = _copyrightBuilder.ToString();
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_versionLabel.Text = "ver." + Config.GetVersion();
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_sloganLabel.Text = SloganProvider.GetSlogan();
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_contributorButton.Text =
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TranslationServerUtils.TranslateWithFormat("ui_contributor_tips",
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ContributorDataManager.GetContributorTotals());
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}
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2024-07-02 15:16:04 +00:00
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public override void LoadUiActions()
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{
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if (_startGameButton != null)
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{
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_startGameButton.Pressed += () =>
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{
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if (_gameScene == null)
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{
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return;
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}
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2024-04-28 13:55:19 +00:00
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2024-07-02 15:16:04 +00:00
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GetTree().ChangeSceneToPacked(_gameScene);
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};
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}
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2024-04-28 13:55:19 +00:00
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2024-07-02 15:16:04 +00:00
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if (_contributorButton != null)
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{
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_contributorButton.Pressed += () =>
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{
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if (_contributor == null)
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{
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return;
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}
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2024-05-08 10:22:04 +00:00
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2024-07-02 15:16:04 +00:00
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GetTree().ChangeSceneToPacked(_contributor);
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};
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}
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2024-05-12 10:00:47 +00:00
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2024-07-02 15:16:04 +00:00
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if (_levelGraphEditorButton != null)
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{
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_levelGraphEditorButton.Pressed += () =>
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{
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LogCat.Log("level_graph_editor");
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if (_levelGraphEditor == null)
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{
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return;
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}
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2024-06-14 16:14:17 +00:00
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2024-07-02 15:16:04 +00:00
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GetTree().ChangeSceneToPacked(_levelGraphEditor);
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};
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}
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}
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}
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