2024-08-15 14:58:28 +00:00
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[gd_scene load_steps=4 format=3 uid="uid://c01av43yk1q71"]
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2024-04-28 13:55:19 +00:00
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[ext_resource type="Script" path="res://scripts/projectile/Projectile.cs" id="1_ib3qh"]
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[ext_resource type="Texture2D" uid="uid://bbcjkyrsx88av" path="res://sprites/projectile/curseOfTheUndead.png" id="1_k8el6"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_dgro2"]
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[node name="curseOfTheUndead" type="CharacterBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_ib3qh")
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2024-08-15 14:58:28 +00:00
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_life = 5000
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_durability = 1.0
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_maxDamage = 10
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_minDamage = 1
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_damageType = 2
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_knockbackForce = Vector2(60, 0)
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2024-08-05 14:52:20 +00:00
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Speed = 500.0
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2024-04-28 13:55:19 +00:00
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[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
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texture = ExtResource("1_k8el6")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_dgro2")
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2024-07-28 09:53:54 +00:00
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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bus = &"SoundEffect"
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area_mask = 16
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