Traveller/scripts/contribute/ContributorDataManager.cs

165 lines
5.5 KiB
C#
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using System;
using System.Collections.Generic;
using ColdMint.scripts.utils;
namespace ColdMint.scripts.contribute;
/// <summary>
/// <para>Contributor data Manager</para>
/// <para>贡献者数据管理器</para>
/// </summary>
public static class ContributorDataManager
{
private static Dictionary<ContributorType, List<ContributorData>>? _contributorTypeDictionary;
private static readonly ContributorData[] ContributorArray =
[
new()
{
Name = "Cold-Mint",
Url = "https://github.com/Cold-Mint",
ContributorTypes = [ContributorType.Coder],
},
new()
{
Name = "霧雨烨",
Url = "https://github.com/Web13234",
ContributorTypes = [ContributorType.Coder]
},
new()
{
Name = "[HYPERLINK BLOCKED]",
Url = "https://www.pixiv.net/users/74412798",
ContributorTypes = [ContributorType.Artist],
ToolTip = "贡献死灵法杖和背包的贴图。"
},
new()
{
Name = "\u2605如爱生",
Url = "https://space.bilibili.com/425243934",
ContributorTypes = [ContributorType.Artist],
ToolTip = "贡献了一些枪械贴图。"
},
new()
{
Name = "Ride-A-Pig",
Url = "https://github.com/Ride-A-Pig",
ContributorTypes = [ContributorType.Coder],
}
];
/// <summary>
/// <para>Get contributor totals</para>
/// <para>获取贡献者总数</para>
/// </summary>
/// <returns></returns>
public static int GetContributorTotals()
{
return ContributorArray.Length;
}
/// <summary>
/// <para>Gets a dictionary of contribution types to the contributor array</para>
/// <para>获取贡献类型到贡献者数组的字典</para>
/// </summary>
/// <remarks>
///<para>Cache the results after calling this method, as it is very expensive to generate results.</para>
///<para>调用此方法后请将结果缓存起来,因为生成结果是非常昂贵的。</para>
/// </remarks>
/// <returns>
/// </returns>
public static Dictionary<ContributorType, ContributorData[]>? GetContributorTypeToContributorDataArray()
{
if (_contributorTypeDictionary == null)
{
return null;
}
var result = new Dictionary<ContributorType, ContributorData[]>();
foreach (var contributorType in _contributorTypeDictionary.Keys)
{
result[contributorType] = _contributorTypeDictionary[contributorType].ToArray();
}
return result;
}
/// <summary>
/// <para>Register all contributor data</para>
/// <para>注册所有的贡献者数据</para>
/// </summary>
public static void RegisterAllContributorData()
{
if (_contributorTypeDictionary!= null)
{
return;
}
foreach (var contributorData in ContributorArray)
{
RegisterContributorData(contributorData);
}
}
/// <summary>
/// <para>Gets a string description of a contribution type</para>
/// <para>获取某个贡献类型的字符串描述</para>
/// </summary>
/// <param name="contributorType"></param>
/// <returns></returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static string? ContributorTypeToString(ContributorType contributorType)
{
return contributorType switch
{
ContributorType.Coder => TranslationServerUtils.Translate("ui_coder"),
ContributorType.Artist => TranslationServerUtils.Translate("ui_artist"),
ContributorType.Musician => TranslationServerUtils.Translate("ui_musician"),
ContributorType.CharacterVoice => TranslationServerUtils.Translate("ui_character_voice"),
ContributorType.Translator => TranslationServerUtils.Translate("ui_translator"),
_ => throw new ArgumentOutOfRangeException(nameof(contributorType), contributorType, null)
};
}
/// <summary>
/// <para>Register contributor data to the type dictionary</para>
/// <para>注册贡献者数据到类型字典</para>
/// </summary>
/// <param name="contributorType"></param>
/// <param name="contributorData"></param>
private static void AddContributorDataToTypeDictionary(ContributorType contributorType,
ContributorData contributorData)
{
if (_contributorTypeDictionary == null)
{
return;
}
if (_contributorTypeDictionary.ContainsKey(contributorType))
{
_contributorTypeDictionary[contributorType].Add(contributorData);
}
else
{
_contributorTypeDictionary[contributorType] = [contributorData];
}
}
/// <summary>
/// <para>Register Contributor data</para>
/// <para>注册贡献者数据</para>
/// </summary>
/// <param name="contributorData"></param>
private static void RegisterContributorData(ContributorData contributorData)
{
if (contributorData.Name == null || contributorData.ContributorTypes == null)
{
return;
}
_contributorTypeDictionary ??= new Dictionary<ContributorType, List<ContributorData>>();
foreach (var contributorDataContributorType in contributorData.ContributorTypes)
{
AddContributorDataToTypeDictionary(contributorDataContributorType, contributorData);
}
}
}