35 lines
969 B
C#
35 lines
969 B
C#
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using System.Threading.Tasks;
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using ColdMint.scripts.character;
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using Godot;
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namespace ColdMint.scripts.deathInfo;
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/// <summary>
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/// <para>Death information processor</para>
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/// <para>死亡信息处理器</para>
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/// </summary>
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public interface IDeathInfoHandler
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{
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/// <summary>
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/// <para>Generate death info</para>
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/// <para>生成死亡信息</para>
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/// </summary>
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/// <param name="victimName">
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///<para>victimName</para>
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///<para>受害者名称</para>
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/// </param>
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/// <param name="killerName">
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///<para>KillerName</para>
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///<para>杀手名称</para>
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/// </param>
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/// <param name="victim">
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/// <para>victim</para>
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/// <para>受害者</para>
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/// </param>
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/// <param name="killer">
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/// <para>Killer</para>
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/// <para>杀手</para>
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/// </param>
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/// <returns></returns>
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public Task<string?> GenerateDeathInfo(string victimName, string killerName, Player victim, Node killer);
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}
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