Traveller/prefab/weapons/StaffNecromancy.tscn

42 lines
1.5 KiB
Plaintext
Raw Normal View History

[gd_scene load_steps=6 format=3 uid="uid://dnnn2xyayiehk"]
2024-04-28 13:55:19 +00:00
[ext_resource type="Texture2D" uid="uid://wt50kx6bup51" path="res://sprites/weapon/StaffNecromancy.png" id="1_ms3us"]
[ext_resource type="Script" path="res://scripts/weapon/ProjectileWeapon.cs" id="1_w8hhv"]
[ext_resource type="Texture2D" uid="uid://dg5vwprt66w4j" path="res://sprites/weapon/StaffNecromancy_Icon.png" id="3_31iau"]
2024-07-28 09:53:54 +00:00
[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="4_ffr2k"]
2024-04-28 13:55:19 +00:00
[sub_resource type="RectangleShape2D" id="RectangleShape2D_14m1g"]
size = Vector2(49, 5.25)
[node name="StaffOfTheUndead" type="RigidBody2D"]
collision_layer = 8
collision_mask = 34
script = ExtResource("1_w8hhv")
_numberSlots = 5
_spellList = PackedStringArray("necromancy")
_fireSequentially = true
FiringIntervalAsMillisecond = 300
_recoilStrength = 5
UniqueIcon = ExtResource("3_31iau")
2024-04-28 13:55:19 +00:00
[node name="StaffOfTheUndead2" type="Sprite2D" parent="."]
position = Vector2(30, 0)
texture = ExtResource("1_ms3us")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(25.5, 0.375)
shape = SubResource("RectangleShape2D_14m1g")
[node name="Marker2D" type="Marker2D" parent="."]
position = Vector2(65, 0)
2024-07-28 09:53:54 +00:00
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Marker2D"]
stream = ExtResource("4_ffr2k")
bus = &"SoundEffect"
[node name="TipLabel" type="Label" parent="."]
offset_left = 6.0
offset_top = 48.0
offset_right = 46.0
offset_bottom = 73.0