Traveller/scripts/map/RoomAreaDetector.cs

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337 B
C#
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2024-04-28 13:55:19 +00:00
using System;
using Godot;
namespace ColdMint.scripts.map;
public partial class RoomAreaDetector : Node2D
{
private Area2D _area2D;
public override void _Ready()
{
base._Ready();
_area2D = GetNode<Area2D>("Area2D");
_area2D.BodyEntered += (body =>
{
});
}
}