36 lines
810 B
C#
36 lines
810 B
C#
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using Godot;
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namespace ColdMint.scripts.item;
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public interface IItemStack
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{
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/// <summary>
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/// <para>ID of items inside current stack</para>
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/// </summary>
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string Id { get; }
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/// <summary>
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/// <para>Max number of current stack</para>
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/// </summary>
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int MaxQuantity { get; }
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/// <summary>
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/// <para>Quantity of current stack</para>
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/// </summary>
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int Quantity { get; set; }
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/// <summary>
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/// <para>Icon of current item</para>
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/// </summary>
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Texture2D Icon { get; }
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/// <summary>
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/// <para>Display name of current item</para>
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/// </summary>
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string Name { get; }
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/// <summary>
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/// <para>Description of current item, which may show in inventory</para>
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/// </summary>
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string? Description { get; }
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}
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