Traveller/scripts/stateMachine/StateMachineTemplate.cs

153 lines
3.8 KiB
C#
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using System.Collections.Generic;
using ColdMint.scripts.debug;
namespace ColdMint.scripts.stateMachine;
/// <summary>
/// <para>State machine template</para>
/// <para>状态机模板</para>
/// </summary>
public abstract class StateMachineTemplate : IStateMachine
{
private StateContext? _context;
private IStateProcessor? _activeStatusrocessor;
public StateContext? Context
{
get => _context;
set
{
if (value == null)
{
return;
}
if (_context != null)
{
_context.OnStateChange -= OnStateChange;
}
_context = value;
value.OnStateChange += OnStateChange;
}
}
private bool _isRunning;
private Dictionary<State, IStateProcessor>? _processors;
public bool IsRunning => _isRunning;
/// <summary>
/// <para>When the state in the context changes</para>
/// <para>当上下文内的状态改变时</para>
/// </summary>
/// <param name="oldState"></param>
/// <param name="newState"></param>
private void OnStateChange(State oldState, State newState)
{
if (_context == null)
{
LogCat.LogError("state_machine_does_not_specify_context");
return;
}
if (_processors == null)
{
LogCat.LogError("state_machine_does_not_specify_processor");
return;
}
if (_processors.TryGetValue(oldState, out var processor))
{
processor.Exit(_context);
}
if (_processors.TryGetValue(newState, out processor))
{
processor.Enter(_context);
_activeStatusrocessor = processor;
}
}
/// <summary>
/// <para>Registration status handler</para>
/// <para>注册状态处理器</para>
/// </summary>
/// <param name="processor"></param>
protected void RegisterProcessor(IStateProcessor processor)
{
_processors ??= new Dictionary<State, IStateProcessor>();
if (!_processors.TryAdd(processor.State, processor))
{
LogCat.LogError("state_processor_already_registered");
}
}
public void Start()
{
if (_isRunning)
{
LogCat.LogError("try_to_open_state_machine_that_is_on");
return;
}
if (Context == null)
{
LogCat.LogError("state_machine_does_not_specify_context");
return;
}
OnStart(Context);
_activeStatusrocessor = _processors?[Context.CurrentState];
_isRunning = true;
}
/// <summary>
/// <para>When the state machine is turned on</para>
/// <para>在状态机开启时</para>
/// </summary>
/// <remarks>
///<para>Register the status handler in this method<see cref="RegisterProcessor"/>.</para>
///<para>请在此方法内注册状态处理器<see cref="RegisterProcessor"/>。</para>
/// </remarks>
protected abstract void OnStart(StateContext context);
/// <summary>
/// <para>When the state switch is off</para>
/// <para>在状态机关闭时</para>
/// </summary>
protected virtual void OnStop()
{
}
public void Stop()
{
if (!_isRunning)
{
return;
}
_isRunning = false;
OnStop();
}
public void Execute()
{
if (!_isRunning)
{
return;
}
if (Context == null)
{
LogCat.LogError("state_machine_does_not_specify_context");
return;
}
if (_activeStatusrocessor == null)
{
LogCat.LogError("state_machine_does_not_specify_active_processor");
return;
}
_activeStatusrocessor.Execute(Context);
}
}